Avowed

Avowed

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A Positive IMO for Avowed
Lots of negative stuff on the forums about the game, some justified, some probably not. One thing that I have to give credit to Avowed though - and something that goes in the "plus" column for me to purchase - is that companion romance is NOT a thing in this game. You can't romance the NPCs or your companions.

The reason I like this is that it prevents me from inadvertently - through scripted responses - of falling into a "relationship" that I certainly do not want. BG3 had some pitfalls in it where if you (IMO) simply were friendly in the scripted response, suddenly the companion is making moves on you, regardless of your gender, orientation, or interest in doing so. The game somehow interpreted that I was "interested" based on the scripted response and went down that path.

No romance in Avowed = very good thing. I can get over the whole pronoun thing...but this is a major step in the right direction in my opinion. Now...I am not completely against romance...but if there is romance in a game, then I would prefer that in the character setup you can select your orientation...and that would drive your conversation options, preventing an uncomfortable and unwanted situation.

I know I am going to get some hate for this post. No problem. Not an issue. It is a free country, after all.
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Exibindo comentários 115 de 19
cypher 4 de fev. às 3:27 
All you need to know is this: There is a racist art director working on this game, who openly and publicly admitted to racism and admitted to inserting his own ideology into the game just to make people angry. If you chose to support an individual like this, I'm sad for you.
incel friendly game
Charola 4 de fev. às 5:48 
Escrito originalmente por ZTempest:
Lots of negative stuff on the forums about the game, some justified, some probably not. One thing that I have to give credit to Avowed though - and something that goes in the "plus" column for me to purchase - is that companion romance is NOT a thing in this game. You can't romance the NPCs or your companions.

The reason I like this is that it prevents me from inadvertently - through scripted responses - of falling into a "relationship" that I certainly do not want. BG3 had some pitfalls in it where if you (IMO) simply were friendly in the scripted response, suddenly the companion is making moves on you, regardless of your gender, orientation, or interest in doing so. The game somehow interpreted that I was "interested" based on the scripted response and went down that path.

No romance in Avowed = very good thing. I can get over the whole pronoun thing...but this is a major step in the right direction in my opinion. Now...I am not completely against romance...but if there is romance in a game, then I would prefer that in the character setup you can select your orientation...and that would drive your conversation options, preventing an uncomfortable and unwanted situation.

I know I am going to get some hate for this post. No problem. Not an issue. It is a free country, after all.

Cyberpunk did that, but with the NPCs, Judy only has relationships with women, Panam only with men, etc...
Charola 4 de fev. às 5:49 
Escrito originalmente por cypher:
All you need to know is this: There is a racist art director working on this game, who openly and publicly admitted to racism and admitted to inserting his own ideology into the game just to make people angry. If you chose to support an individual like this, I'm sad for you.

200 people work at Obsidian, supporting the game does not mean supporting any person, but rather supporting the studio and its products.

I listen to Michael Jackson and I do not support his possible actions in life
Escrito originalmente por Charola:
Cyberpunk did that, but with the NPCs, Judy only has relationships with women, Panam only with men, etc...

It's interesting because there's definitely cut content showing Panam was probably supposed to be bi. They just weren't able to finish the lesbian romance.
cypher 4 de fev. às 6:55 
Escrito originalmente por Charola:
Escrito originalmente por cypher:
All you need to know is this: There is a racist art director working on this game, who openly and publicly admitted to racism and admitted to inserting his own ideology into the game just to make people angry. If you chose to support an individual like this, I'm sad for you.

200 people work at Obsidian, supporting the game does not mean supporting any person, but rather supporting the studio and its products.

I listen to Michael Jackson and I do not support his possible actions in life

if they dont fire him it means they agree with him, so ♥♥♥♥ them.
Coldhands 4 de fev. às 6:58 
RPG romance is generally pretty cringey, and I definitely will not miss those options in Avowed. Plus, it's just a bunch of content most players only end up seeing one part of. I'd much rather that effort be spent on character work and companion quests everybody can see all of.
Charola 4 de fev. às 8:29 
Escrito originalmente por cypher:
Escrito originalmente por Charola:

200 people work at Obsidian, supporting the game does not mean supporting any person, but rather supporting the studio and its products.

I listen to Michael Jackson and I do not support his possible actions in life

if they dont fire him it means they agree with him, so ♥♥♥♥ them.

Not necessarily, Fergus said he can't censor his employees, but they already silenced him after what he said.
Escrito originalmente por Coldhands:
RPG romance is generally pretty cringey, and I definitely will not miss those options in Avowed. Plus, it's just a bunch of content most players only end up seeing one part of. I'd much rather that effort be spent on character work and companion quests everybody can see all of.

I think RPG romance can work but it needs to be integrated into everything else the way CDPR does it. Not a "you earned so many points with this character so low you're in love despite nothing outside of talking to them acknowledging it."
Escrito originalmente por Coldhands:
RPG romance is generally pretty cringey, and I definitely will not miss those options in Avowed. Plus, it's just a bunch of content most players only end up seeing one part of. I'd much rather that effort be spent on character work and companion quests everybody can see all of.

https://www.youtube.com/watch?v=4yfbJQOC83k

  • Exploit mommy issues
  • Flatter their confusion
  • Make a pick-up line to make Hannibal Lecter proud
  • Congratulations, you're now stuck with a character nobody likes!
Coldhands 4 de fev. às 9:44 
^They really screwed up Tash in Veilguard. Why in the heck would you write a non-binary character and make they're whole "thing" that they're non-binary? That's one of Tash's primary defining character traits in that game. The other is that they act like a moody, insecure teenager. Congratulations, you've made the character representing one of the world's most vulnerable and misunderstood minorities shallow and unlikable. Well done BioWare writers.

At least it's a small part of a much larger game. Unfortunately, the rest wasn't particularly well written either. : \
Escrito originalmente por Coldhands:
^They really screwed up Tash in Veilguard. Why in the heck would you write a non-binary character and make they're whole "thing" that they're non-binary? That's one of Tash's primary defining character traits in that game. The other is that they act like a moody, insecure teenager. Congratulations, you've made the character representing one of the world's most vulnerable and misunderstood minorities shallow and unlikable. Well done BioWare writers.

At least it's a small part of a much larger game. Unfortunately, the rest wasn't particularly well written either. : \

:fscared: The coming out at the dinner table cliché played serious in 2024. :dswilsonscared:

Things like that killing their favorite franchises are why people become understandably wary of anything that identifies as the same. With bad representation causing blowback, who needs haters? BioWare made haters out of everyone they're expecting to buy the game until the company can't make money for EA. Now they are axed down.

BioWare really pulled a gamer Barv and need to do their push-ups.
Nightmarian 4 de fev. às 9:51 
Escrito originalmente por ZTempest:
Lots of negative stuff on the forums about the game, some justified, some probably not. One thing that I have to give credit to Avowed though - and something that goes in the "plus" column for me to purchase - is that companion romance is NOT a thing in this game. You can't romance the NPCs or your companions.

The reason I like this is that it prevents me from inadvertently - through scripted responses - of falling into a "relationship" that I certainly do not want. BG3 had some pitfalls in it where if you (IMO) simply were friendly in the scripted response, suddenly the companion is making moves on you, regardless of your gender, orientation, or interest in doing so. The game somehow interpreted that I was "interested" based on the scripted response and went down that path.

No romance in Avowed = very good thing. I can get over the whole pronoun thing...but this is a major step in the right direction in my opinion. Now...I am not completely against romance...but if there is romance in a game, then I would prefer that in the character setup you can select your orientation...and that would drive your conversation options, preventing an uncomfortable and unwanted situation.

I know I am going to get some hate for this post. No problem. Not an issue. It is a free country, after all.

Hey, good post, rational, fair, and balanced. Wish we had more like you chief. I agree 1000%, RPG romances are terrible. They were terrible in BG3, they were terrible in Mass Effect.

Too little development and no real reactivity. Always felt like a waste of time and potential character development, i.e. the bromance Garus and Maleshep have.

My problem here is that the taste we have of the 4 companions makes them seem so terrible lol. I don't like a single one of them.

The ugly character models don't help but Obsidian doesn't know how to create good looking character models and never did lol, so it's classic.
Coldhands 4 de fev. às 10:40 
Escrito originalmente por Kindred Spirit:
Escrito originalmente por Coldhands:
^They really screwed up Tash in Veilguard. Why in the heck would you write a non-binary character and make they're whole "thing" that they're non-binary? That's one of Tash's primary defining character traits in that game. The other is that they act like a moody, insecure teenager. Congratulations, you've made the character representing one of the world's most vulnerable and misunderstood minorities shallow and unlikable. Well done BioWare writers.

At least it's a small part of a much larger game. Unfortunately, the rest wasn't particularly well written either. : \

:fscared: The coming out at the dinner table cliché played serious in 2024. :dswilsonscared:

Things like that killing their favorite franchises are why people become understandably wary of anything that identifies as the same. With bad representation causing blowback, who needs haters? BioWare made haters out of everyone they're expecting to buy the game until the company can't make money for EA. Now they are axed down.

BioWare really pulled a gamer Barv and need to do their push-ups.
It sounds like they aren't too many people left at BioWare who worked on Veilguard to do those pushups. I just saw a headline saying they're down to under 100 employees.

It's a shame, because outside of the writing, Veilguard wasn't bad, and it was a single player only, $60, no MTX or season pass, no online requirement, no Denuvo, well polished, complete release. It basically ticked every box but content.
Quillithe 4 de fev. às 11:12 
I think RPG romance can work

But ONLY between two actually defined characters, like in JRPGs or Witcher 3, or the like.

With a player made character and companion you just don't have enough personality or time so it's usually just saying bland nice things a few times and they fall in love. It's always incredibly one sided by nature

It kinda worked for me when I was 10 but it's really not great
Última edição por Quillithe; 4 de fev. às 11:13
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