Avowed
Low player count after Discounted version released
There have been a lot of people claiming we would see huge raises in player count after the discounted version was released.
Arguments was that official release was to expenssive for most, so they picked up the discounted version that release today.

Lets look at numbers to see if this is true.
12,557 players right now. The peak is 13,318 (granted in the weekend)

During initial release we saw 9974 concurrent player peak.
It seems like the vast majority of players are just not showing up for this 80m release by Microsoft.

Its a shame that so many games end up this way now a days on PC, but with the big focus on developing for console and dumbing down games, this seems to just be customers not biting onto it (atleast on PC)

I hope the staff that worked on this are still happy enough, they do have a little following of players that like their game and nobody dislike them or are angry with them.. I am sure they all did their best.

Patel does have some blame, it is obvious that a project this scope was to big a mouthful for them since they had no prior experience as game director (they are a writer at nature) I like Patel and think they do decent writing, but maybe that is the role they should have? ie. Lead Writer.. Then again.. they gained experience from this development phase.. but can the company sustain another release like this?

Anyway.. GZ to all the staff of the studio and goodluck with the future projects.
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กำลังแสดง 1-15 จาก 85 ความเห็น
To be fair, this game was never going to do blockbuster numbers. It's a paint by the numbers action RPG with no identity outside being in the PoE universe that was a niche series to begin with.
To be honest i'm loving the game. 15 hours in and i'm still the starting area of the map, which is like 10% the size of the whole map.

I dont need huge sales to enjoy a game. And at the same time why would i buy the game on Steam when i have Gamepass?. Why would anyone outside of the biggest of Steam fanboys pay $70 for this when its on Gamepass?.

You know i dont think its simply a coincidence that the games also launching on Gamepass more often than not get a lower steam player count.
I mean the full release just game out on a Tuesday. People are working and such. Expecting massive player counts just on Steam not even an hour after release is silly. Seriously, people need to stop judging games moment by moment. Give things a week, because the failure chatter I saw on Kingdom Come 2 played out exactly the same.
Most people are playing it on gamepass. This is why trying to measure the success of a game that releases on gamepass day 1 is pointless
แก้ไขล่าสุดโดย Gonsnakex; 18 ก.พ. @ 11: 57am
its on game pass isn't it? wouldnt expect to see many on steam then
โพสต์ดั้งเดิมโดย Gonsnakex:
Most people are playing it on gamepass. This is why trying to measure the success of a game that releases on gamepass day 1 is pointless

True at least a million, definitely no cope
โพสต์ดั้งเดิมโดย bshock:
To be fair, this game was never going to do blockbuster numbers. It's a paint by the numbers action RPG with no identity outside being in the PoE universe that was a niche series to begin with.

It was expected to sell over a million however (not unique players, sales) currently its estimated 54k own it on steam...... 54k...
The budget was 80m... in comparison PoE was 4.2 million in budget and had twice the concurrent numbers, despite being in a different time (where we had less players)

Trying to call an 80m budget game a niche game is odd.. this is your standard "popular" action adventure with light RPG elements for console type of game.. its one of the most popular genres there is... Its not an cRPG like PoE and PoE2 after all... those were more niche, but still popular with RPG fans and older segments.



โพสต์ดั้งเดิมโดย Gonsnakex:
Most people are playing it on gamepi. This is why trying to measure the success of a game that releases on gamepass day 1 is pointless

Gamepass is a catalogue of over 100 games.. people do not buy gamepass to play a singular game.. that is a silly take.. Other games that had similar budget and were on gamepass had 80-350k players on steam... so its not really an excuse either.

If so many people really did use gamepass (PC) not (forced xbox, that 35+ million have becuase else they can´t play online) then Valve and EGS would be out of business by now.
The reality is that most do not sub and when they do (PC) its for free.. (lots of free months are given away when buying hardware, but also via other events.. then you have the 1 euro deal)

You do have some players that sub to gamepass once or twice a year and then play all large titles they can find within a months span.. but again.. they are not "Avowed" sales.. they are also not just Citizen Sleeper 2... or Farming Simulator 22.... (yes those are also on Gamepass)

Its like trying to argue, that the entirety of Netflix´s sales are due to the Crown..... Or if Disney tried to argue that The Acolyte was the sole reason for all their subs..... get a grip...
โพสต์ดั้งเดิมโดย DrakeCross:
I mean the full release just game out on a Tuesday. People are working and such. Expecting massive player counts just on Steam not even an hour after release is silly. Seriously, people need to stop judging games moment by moment. Give things a week, because the failure chatter I saw on Kingdom Come 2 played out exactly the same.

You mean the discounted version.
This game officially released thursday the 13th.. (also a work day and still numbers are not really much higher now)

Kingdom Come Delieverence 2, never had actual gameplay critique the same was this game had and most liked it and talked about it in a positive manner... the peak for that game is in another universe compared to this one.. and it had a cheaper development budget.

Avowed is a 80m budget game... 80m... there is no excuse for it to have these numbers on steam.
It's the middle of the afternoon on Tuesday and it's on game pass, still managed to crack the top 100

This game will do fine, and single player titles like these will have a long sales tail
โพสต์ดั้งเดิมโดย Padds:
its on game pass isn't it? wouldnt expect to see many on steam then

But this isn't the first gamepass game in steam either. The numbers are low even in comparison to them
โพสต์ดั้งเดิมโดย SkFy:
โพสต์ดั้งเดิมโดย Gonsnakex:
Most people are playing it on gamepass. This is why trying to measure the success of a game that releases on gamepass day 1 is pointless

True at least a million, definitely no cope
890 trillion is the lowball estimate of gamepass players on Kotaku and The Gamer, nice try undershooting it so low chud! Heck, Mortismal even said it was game of the year probably and that guy is super trustworthy.
แก้ไขล่าสุดโดย mikitan_fox; 18 ก.พ. @ 12: 11pm
โพสต์ดั้งเดิมโดย Memento Vivere:
But this isn't the first gamepass game in steam either. The numbers are low even in comparison to them
Not really compared to obsidian's prior releases though, especially when you consider the fact that lifetime concurrent players aren't usually found till the end of the first weekend and the game has only been officially released for 2 hours.
แก้ไขล่าสุดโดย dustin1280; 18 ก.พ. @ 12: 10pm
โพสต์ดั้งเดิมโดย Lasagna Man Oven:
It's the middle of the afternoon on Tuesday and it's on game pass, still managed to crack the top 100

This game will do fine, and single player titles like these will have a long sales tail

I do agree that SP games have longer sales tail... but.... look at the numbers.. they are horrid and sure.. in the summer sale when its 75% off then some might bite on it, but not as many as you might think.. this game is most likely not going to sell consistently and in any significat volume after today (outside massive sales) and still not there it will be much.

The game will generate a huge net loss from sales.. But it wont matter, since the game is already backed by MS and will just go into the larger pool (all games, hardware and gamepass revenue) so games that makes a loss are not really an issue.

But its disappointing, that a 80m budget game from Obsidian ends up being this low quality, I would go as far to say this is unheard of.-

Even a tiny game like PoE had over double the numbers on steam.. and that is many years back.. it was crowdfunded and had a mere budget of 4.2 million !!!!..

There is no excuse for the quality of this product.. the overall physics, AI, writing and interactions are not acceptable for a game this budget in my opinion.
แก้ไขล่าสุดโดย AdahnGorion; 18 ก.พ. @ 12: 12pm
โพสต์ดั้งเดิมโดย Memento Vivere:
โพสต์ดั้งเดิมโดย Padds:
its on game pass isn't it? wouldnt expect to see many on steam then

But this isn't the first gamepass game in steam either. The numbers are low even in comparison to them
Yeah but those other games were good and had people waiting for them years, like STALKER 2
โพสต์ดั้งเดิมโดย AdahnGorion:

I do agree that SP games have longer sales tail... but.... look at the numbers.. they are horrid and sure.. in the summer sale when its 75% off then some might bite on it, but not as many as you might think.. this game is most likely not going to sell consistently and in any significat volume after today (outside massive sales) and still not there it will be much.

The game will generate a huge net loss from sales.. But it wont matter, since the game is already backed by MS and will just go into the larger pool (all games, hardware and gamepass revenue) so games that makes a loss are not really an issue.

But its disappointing, that a 80m budget game from Obsidian ends up being this low quality, I would go as far to say this is unheard of.-

Even a tiny game like PoE had over double the numbers on steam.. and that is many years back.. it was crowdfunded and had a mere budget of 4.2 million !!!!..

There is no excuse for the quality of this product.. the overall physics, AI, writing and interactions are not acceptable for a game this budget in my opinion.
Once again, do you have a link to that data you posted, about expected sales and budget? Would be much appreciated...
แก้ไขล่าสุดโดย dustin1280; 18 ก.พ. @ 12: 13pm
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