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So OP.
Sorry for the absolute spam of writing, but your comment got me thinking.
My original post was more focused on the combat, but I realise now that one of the issues I have with the combat is the lack of interactivity with even the enemies. The entire game and every aspect of it can be boiled down to a lack of interactivity. It really does feel like made a CRPG with real time combat from a first person perspective, except in doing so they forgot to add anything to aid in play immersion, and at the same time they forgot to implement the significance of dialogue choices that are usually found in those CRPGs.
As a side note, levelling takes a long time in this game and you end up only having a few abilities available for most of the game, leading to combat becoming repetitive fast. I sincerely don't understand why there arent more spells or abilities in the game. Did they spend all of their time filling the environments with mushrooms and brown NPCs to the point that if took over much of the development time? Why am I still fighting recoloured versions of spiders and lizard-men? Why does melee combat feel so unsatisfying?? Why does the game perform like ass on my 5080?? I think I just hate this game.
Plus, the spells do seem to to have different effects. Like ice, really freezing enemies. But, we will see. Again, I don't think I'll get it now because the story seems cookie cutter. But in a sale it might be worth it.