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I find that very good, however. There's enough crafting in the game, and the concept in that case is refreshing. Although, I think it should be possible to let a smithupgrade your waapons for a higher price, but without needing the resources. and still cheaper than just buying a higher quality-version.
Same for enchantments. But here maybe with the need of finding according receipss for the enchanter, which will they then can test out.
But I don't miss it realy. I did watch previews beforeahnd and did know of the simlicity of this game. I accepted that, otherwise, I would have bought it.
See those are examples of good things about the game. But the bad things far outweigh it. I've seen multiple reviews and they all talk about how bland, mediocre and condescending the writing is.
And in an RPG, that's everything. It's why Veilguard failed and it's why this game will too.