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I wish they had just made this a CRPG.
And the story is just about picking up, feels a bit like greedfalls plot but certainly with a heavy obsidian brush in the coating
And let us be fair, Obsidian never were the best storytellers, but they made it fun to uncover it and that is being delivered
Damn, do you get companions at all?
No Durance like characters and world to uncover?
There are 4 permanent companions and 2 temporary companions. As to whether any of them are like Durance, I seriously doubt it--he was the least popular companion in PoE1 by a lot.
Durance was written by Chris Avellone.
Big game studios making games for mOdErN aUdIeNcEs don't like the likes of MCA.
Why do you chuds always have to bring politics up tf
>game developer inserts politics into game
>surprised pikachu defending fan shocked people critique politics in the game
>calls others chud
Mate, please.
Lmao politics are why you're not getting your Durance quality characters.
No. This is more focused on the Action side of things and writing is somewhere subpar.
There is no real agency either in ths game, its basically an entry title to the action adventure with light RPG elements genre.
To some extend yes. The focus of younger generation writers are in another place than older generation writers.
Just sick and tired of both sides bringing this nonsense up CONSTANTLY
Avowed is an excellent average game. 30-40 bucks is fine.
However yeah, if you like cRPG, crew management and book-like narrative, this game sucks in both.
Yes, we have GenZ writers, who have 0 experience and literally suffer from social media brainrot, on the other side you have millenial writing like Borderlands 3, these people are not young, but still insanely bad, since they are still trying to copy what made the first Avengers movie fun in 2012, seems like https://en.wikipedia.org/wiki/2012_phenomenon was right, there was a transformative event, but for the gaming world.
Add some political agendas on top and since they all lack talent, they fail to anchor their "message" inside the game world, so it comes off as blatant virtue signaling which breaks the immersion.
Last but not least we have some really talented people, but most of them left or got cancelled.
A lovely state of the industry.