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It's running just fine on my Ally (also Linux), so I'm going to enjoy the actual game for a little bit and then come back to it.
I might try disabling DLSS and seeing if that helps. DLSS makes everything look like garbage, anyway (I know they're fixing this, but it doesn't look like Avowed has DLSS4 support, anyway).
For some reason, the game experiences graphical issues that make it unplayably bad unless upscaling is set to DLSS3 on Performance (Quality has graphical errors, and any other upscaling option, including turning it off, results in a all or part of the screen being black).
For clarification, I launched the game on the Ally, played the first few minutes of the game, and then loaded that save file on my PC.
Whatever the problem is that causes it to crash seems to be related to the part after character creation specifically. If I try to create a new character, it still won't progress past the video after character creation on PC, but I can load any save file made after that (using DX11).
So if you have a computer with another setup, load the autosave made after character creation (your character should still be there), manually save, and then load that on whatever device you actually want to play on.
Also, if anyone cares, the game runs buttery smooth on Ally with some fiddling.
I don't have the steam version of this game, I have the m$ version, because I got it half the price for the ultimate edition on a 3rd party site which I often use.
However somehow I managed to get into the game by doing something, and was able to create character -> get to the end of the starter island after which it crashed after trying to get onto the boat. I then tried compatibility mode with windows 7, it worked then crashed, then I tried it with windows 8 and it crashed, but when it initially loaded up I was on a dock, ran around for a minute or two, then it just ctd.
Since then I have tried everything, now it's trying to start in window mode, no idea why. Tried downloading a dozen times to no avail, nothing seems to work any more.
If I add -dx11 the game completely ignores the graphics caching at the beginning, it gets to the character creation, then loading into the game it crashes.