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Now I am confused, two people claiming something different. Would you mind posting 2 screenshors, one with 16:9 resolution set and one with 32:9 (or 21:9) so I can see how it is handled?
- horizontal+ or vertical-
- fish eye or no fish eye
- if support for ultrawide is bad, does it at least add pilar boxes for 16:9 resolution, or does it stretch?
16:9 - https://imgur.com/117B8rR
32:9 - https://imgur.com/YwtDkA7
It's horizontal+ but there is no way to move UI elements such as the compass closer to the center and the FOV maxes out at 105 which is not quite vomit territory, but definitely adjecent.
Conversations of with NPCs are in standard widescreen.