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You can make "evil" dialogue choices, but it doesn't effect the wider world and the wider world doesn't really respond in kind to those choices.
Ended up being a pretty damn fun time. I suspect Avowed is going to be the same thing. Some people like to pretend they're looking for fine art in every video game, as if it has to be expertly written to get anything out of it. I think Avowed is going to be great (which is why I bought the premium edition) and it will be even better if it hits the kind of vibe I'm looking for. Which these past few months, I've been wanting an adventure-rpg, places to explore, loot to collect, and choices to make.
Since when is 40 to 60 hours short?
You win. Multiple nostril winds exhausted rapidly in succession. Fortune and glory to you and your offspring.