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Game devs aren’t running a charity; they’re running a business. If I’m shelling out my hard-earned cash, I expect a product that delivers entertainment, not a guilt trip. If the devs are being exploited, that’s an issue for their management to fix—not the players.
Also, diversity doesn’t magically excuse bad writing, poor gameplay, or broken mechanics. If the “proletariates” want to unionize, cool, I support that. But don’t use their struggle as a shield for pushing subpar games or agendas. Fun first, politics later.
Are you dumb? People are entitled to fun because of the money they spend. So in your world people would just buy every game whether it sucks or not because........? The poor wittle devs? Get bent dude.
Gamers have spoken.
We're also pretty sick of being called names and tolerating racist companies.
Concord might outsell this game.
Erm, you understand the nature of business and customer yes?
Disingenuous statement, one has an imminent release the other does not...
For one simple reason: video games are part of the entertainment industry. They need to entertain, first and foremost. Fun must be the number 1 priority.
If the product demands fun and when it is sold it is not fun then it is a bad product. Diversity has nothing to do with it because it's still a bad product. If the people making the game are prioritizing their socio-political activism over giving gamers fun games to play then they deserve to go out of business.
If they are being exploited then that is between them and their managers, not us the consumers. We gamers don't care about any of that. The only thing we care about is the quality of the product we are paying for, and if we determine it isn't worth the asking price then they will go out of business and fail and it will 100% be their own fault.
Of course I can, "prospect" implies potential, not end product. As for your point about Obsidian's track record as per their history that kind of went out the window with Matt Hansen's diatribe and now we have come full circle as per Op's thread.
You can personally (which means useless in this context, by the way) think that Tainted Grail looks like a game that caters to your tastes more but that is a nonsense argument and has no bearing on the actual "prospect" of the games from anything approaching an objective standpoint.
Also, Matt Hansen has worked on previous Obsidian games, all of which were pretty well received. His statement doesn't negate the work he did and/or oversaw on those games. He was an artist for Pillars 1, lead artist for Pillars 2, and the art director for the Outer Worlds expansions