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Look at the difference between the build up for those games though and the tags that they have under steam store and game lists. The focus is on the RPG, the world, the narrative. The focus of Avowed seems to have been lost amongst all the culture war nonsense. Which doesn't bode well for its release.
As for your point about POE and the diversity in character creation it had, yes but it is a side note, not a primary focus, an option to have if you want it, not a core goal of the design which is what it should be... a minor point. Here its much more overt making it much more on the nose. Having the pronouns in brackets at the end of your character sheet feels more like an email from HR than a character sheet in a fantasy world.
You've missed the point, no one is crying about pronouns in a video game, we are questioning the focus of development when pronouns and identity politics appear to make up a greater proportion of development focus than they should.
Further compounded by the behaviour of a senior dev over the last few days. If you can't see that as problematic then really you've missed the point.
I wish I could be as optimistic about things as you but I'm afraid Veilguard kinda demonstrated what garbage you get when you let this run unabated. That game feels more like a HR re-education meeting than a immersive fantasy world. Its so ridiculous that the concepts they are pushing in that game would even really be argued within the context of the dragon age world, but here we are getting lectured about identity rather than an immersive fantasy experience.
We've seen time and again when a developer's activism overtakes their creativity it results in garbage. So yes it's perfectly reasonable to be wary of projects where activism takes centre stage. Regardless of whether you agree or disagree with the message in general. Especially when its the most toxic form of activism, which is calling any and all criticism bigotry and everyone a racist while espousing the very same kind of bigotry and racism. Which one senior dev has come out and done and very much hurt the game as a whole in doing so.
Such things definitely affect the game and gameplay, not just some lines in it. They obviously affect characters and you can see how non-believable they are for the world they supposed to live in. Totally immersion breaking. And immersion is #1 thing that makes game great from good. Without it game can be good at best, average at often or just straight up bad.
People in the first world who never experienced war, hunger and other problems with mind focused not on reading books and making ideal images of them in their games, but focused on modern non-game related first world problems like not knowing if you have penis or vagina, can't make a good immersive game. They don't understand that in the world with wars, crisis, deaths, hunger people don't care about think like you trying to picture with your woke-stuff at all. Like absolutely.
If Devs can't read books to understand that, they could at least imagine the heaviest pain they had, stomachache, headache or any, and ask themselves if they cared about their pronounce at that time or only wished for pain gone.
DA Veilguard heavily fails to deliver believable world, character actions and emotions - immersion - of a fantasy world covered in war. DA Origins did that job very well. DA Veilguard is like a kid that listened to another kid telling him a story that his mother told him long ago and adding flowers and rainbows on top of it to retell the story.
Same things happen to Avowed and every other game who sacrifices Immersion and Believable-ness for any modern ♥♥♥♥♥♥♥♥ they decided to add instead. You can watch Skill Up's review and see there how bright and colorful everything is, how plastic characters are, all clean and polished and "diverse" like they just came from different planets to some Disney festival. And same thing as a result happens to dialogues, interactions, plot and so on. Only gameplay isn't affected by that, poor gameplay coders.
This is the kind of toxic attitude I'm talking about. You've just demonstrated you're inability to have a open discussion about a growing issue in gaming.
Which is the focus of activism over experience.
This is very typical of people who conform to the more extreme version of progressiveness. If you don't agree in totality with them then you are simply a bigot, or ist or phobe. You're inability to engage only serves to undermine your own point.
Which is fine if that's your intent knock yourself out but it only strengthens the arguments against.
Its a rhetorical talking point, it starts a conversation rather than being an actual expression of surprise. The first teaser for avowed though painted a very different picture. Sadly like fools they did the bait and switch prior to the sales.