Avowed

Avowed

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Plenty 2023 年 6 月 11 日 上午 10:35
Who's looking forward to Avowed?
I am!
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正在显示第 121 - 135 条,共 170 条留言
patrick68794 2024 年 1 月 18 日 上午 10:58 
引用自 stmpunk
引用自 Nightmarian

Where is your evidence for this? In almost all cases, the quality of the PC version as well as the performance is actually superior.

I know people like to rag on "bad PC ports," but by and large those are really rare these days since multi-platform releases are now the new norm and more engines than ever are designed for it, and that's without the fact that nex-gen consoles are gaming PCs in disguise.

This is especially true for Sony's PC ports, but even recent microsoft games like Halo Infinite have way better quality on PC, and in infinite's case by intent.

For multiplatform games, in many cases if the PC version has problems (i.e. performance issues) these days it's actually worse on consoles unless they are already shooting low, but then that performance can be mimicked with similar settings on PC.

It's just not what people want to play at though, so they cry bad PC port. No, it's just bad developers and console vs PC has nothing to do with it.
It's empirical evidence confined within console limitations, including hardware, but more importantly interface limitations.
Consoles will always be inferior to a gaming PC, and their interfaces are hindered by the "handicap friendly" design of controllers which do not support the necessary amount of keys for more complex games / systems, otherwise the UI gets in the way and the game loses pacing requiring constant pauses to fiddle with menus.

All RPG franchises that started on PC and later on gained strong focus for Console releases lost depth, no exceptions. Not once a game has gained anything positive once it was converted into console focused releases.

Objectively, there's a imperative difference between M&KB interfacing and Controller interfacing, whereas one works better for some game genres while the other remains abysmal for such game genres. Controllers are best for fighter games and sports games like FIFA or NBA or whatever, meanwhile M&KB reins on FPS / RPGs / MOBAs / RTS, or anything that requires high precision targeting or high number of bound keys.

I don't really understand why people like you insist on showering fallacies to counter-arguments for no logical reason - any dimwit can understand these differences, when someone opposes them it's borderline insane.
You not understanding the difference between developers designing games to be more accessible and appealing to mainstream gamers to try and increase sales and designing games to work on consoles doesn't make any of this true. It's kinda weird that games designed specifically for PC get ported to consoles without any issues. If what you claimed was true then those games either shouldn't be possible on consoles at all or should need to have major changes and cutbacks, and yet they don't.

You already got called out on your other lies and ignorance, why are you trying for round 2?
最后由 patrick68794 编辑于; 2024 年 1 月 18 日 上午 10:58
patrick68794 2024 年 1 月 18 日 上午 11:00 
引用自 Inquerion
That Avowed Xbox Showcase will start in ~6 hours.

https://www.youtube.com/watch?v=ELFSdlFmDNI

I hope that we will get SOLID gameplay footage. If it's another teaser I will be very worried about the future of Avowed.
They said it's a deep dive into the gameplay experience for the game

Avowed: The team at Obsidian will share the first deep dive into the gameplay experience fans can expect in Avowed, their upcoming fantasy action RPG, set in the fantastical, vibrant Living Lands. Learn more about how Obsidian’s expertise in building worlds with deep themes, dynamic gameplay, and thoughtful reactivity come to life in Avowed where players will have agency to make choices to shape every step of their adventure.

https://news.xbox.com/en-us/2024/01/09/xbox-developer-direct-2024/
最后由 patrick68794 编辑于; 2024 年 1 月 18 日 上午 11:00
Mike 2024 年 1 月 18 日 下午 12:34 
Not really, especially after seeing the "combat unveil" at the showcase just now. Its just looks generic, with over designed characters and "races" and Obsidian still has proven that they cannot make a decent combat system to save their life.

Even with Fallout NV, you had VATs, you have gore/dismemberment, and funny ragdolls, but in both The Outer World and Avowed, attacks look/feel floaty, non impactful, weightless, and ragdolls have that cheap slump over effect that early access games always have.

Also after buying into The Outer Worlds on release, I don't want to endure anymore of that boring, and forced "inclusive" writing that they shove into their games. The Outer Worlds was just the most non memorable and generic RPG I have played in a long time and I would much rather have a terrible game you can joke around with then a boring game that is just "ok".

I don't care for CRPGs but Obsidian seem much more tailored for those type of games and not real-time action RPGs where they actually have to make interesting combat systems/mechanics.

It might sound harsh but after The Outer Worlds and upon seeing the "gameplay" of Avowed my hope of them ever achieving something even close to a New Vegas, or even past Bethesda games (Oblivion, Skyrim,..etc) is very very low. I'm probably going to pass on this game.
最后由 Mike 编辑于; 2024 年 1 月 18 日 下午 12:40
Gienah Corvi 2024 年 1 月 18 日 下午 12:41 
Yeah this looks like crap. There's no remnants of Black Isle/old Obsidian left. Sawyer doesn't count these days. Time to write Obsidian off and go for indie developers/new studios.
patrick68794 2024 年 1 月 18 日 下午 12:52 
combat doesn't look good but the world seems like it might be interesting to explore. Luckily it's on gamepass so I'll just try it out there but I don't have particularly high hopes. The combat really reminded me of Elder Scrolls Online. The way the melee weapons just kind of slow down for a couple of frames to try and show that you "hit" the enemy and the enemies not reacting whatsoever to getting hit. It just all seemed off and really not acceptable for a single player action RPG.

Hellblade 2 though looks ♥♥♥♥♥♥♥ incredible. Hands down the best graphics in a game.
最后由 patrick68794 编辑于; 2024 年 1 月 18 日 下午 12:57
Inquerion 2024 年 1 月 18 日 下午 1:10 
引用自 patrick68794
引用自 Inquerion
That Avowed Xbox Showcase will start in ~6 hours.

https://www.youtube.com/watch?v=ELFSdlFmDNI

I hope that we will get SOLID gameplay footage. If it's another teaser I will be very worried about the future of Avowed.
They said it's a deep dive into the gameplay experience for the game

Avowed: The team at Obsidian will share the first deep dive into the gameplay experience fans can expect in Avowed, their upcoming fantasy action RPG, set in the fantastical, vibrant Living Lands. Learn more about how Obsidian’s expertise in building worlds with deep themes, dynamic gameplay, and thoughtful reactivity come to life in Avowed where players will have agency to make choices to shape every step of their adventure.

https://news.xbox.com/en-us/2024/01/09/xbox-developer-direct-2024/

I watched it all. That was supposed to be a "Deep Dive" xD?

My observations:

- All we got was fragments of Hack and Slash like combat (no pure unedited gameplay footage with UI, inventory etc.) and 1 dialogue with "choices" (only 3 options to choose from; worse than in Fallout 4). Devs were constantly talking about combat and it seems that combat is the center of the game....
Problem is that this combat looked like directly from Oblivion (2006) and will NOT satisfy Soulslike/Action RPG fans. So they will pi*s off classic RPG/PoE fans by focusing on combat so much AND combat focused games because combat that they showed us looks very bad for a AAA 2024 title.

- Bad face animations during dialogue. Funny thing is that it looks that they imported them directly from Outer Worlds 1 (which was released in 2019; that was 5 years ago and animations/graphics were already outdated back then)...

- Textures look blurry and very outdated. They look like late PS3/early PS4. Where is this "Next Gen"? They got unlimited Microsoft money...

- Lighting is too bright, world looks cartonish and doesn't feel like a Pillars of Eternity world. It looks like Outer Worlds 1...

- Main story? There is a mysterious plague. Cure it and save the world. BORING.

- What about RPG systems, character customization, character creation, classes, perks, skills etc? We got nothing.

- And release date? "Fall 2024". New delay with a possibility of another delay into 2025...

I wasn't expecting to get such bad "Deep Dive" into the world of Avowed. It seems that golden days of Obsidian are now long lost.
最后由 Inquerion 编辑于; 2024 年 1 月 18 日 下午 1:13
Inquerion 2024 年 1 月 18 日 下午 1:17 
引用自 Gienah Corvi
Yeah this looks like crap. There's no remnants of Black Isle/old Obsidian left. Sawyer doesn't count these days. Time to write Obsidian off and go for indie developers/new studios.

Josh Sawyer had nothing to do with this game, he focused on his dream project; Pentiment. Good game, though it's very different from other Obsidian games.

It seems that Avowed was restarted from scratch at least once, which suggests that development was (is?) stuck in development hell at some point.
patrick68794 2024 年 1 月 18 日 下午 1:25 
引用自 Inquerion
引用自 patrick68794
They said it's a deep dive into the gameplay experience for the game

Avowed: The team at Obsidian will share the first deep dive into the gameplay experience fans can expect in Avowed, their upcoming fantasy action RPG, set in the fantastical, vibrant Living Lands. Learn more about how Obsidian’s expertise in building worlds with deep themes, dynamic gameplay, and thoughtful reactivity come to life in Avowed where players will have agency to make choices to shape every step of their adventure.

https://news.xbox.com/en-us/2024/01/09/xbox-developer-direct-2024/

I watched it all. That was supposed to be a "Deep Dive" xD?

My observations:

- All we got was fragments of Hack and Slash like combat (no pure unedited gameplay footage with UI, inventory etc.) and 1 dialogue with "choices" (only 3 options to choose from; worse than in Fallout 4). Devs were constantly talking about combat and it seems that combat is the center of the game....
Problem is that this combat looked like directly from Oblivion (2006) and will NOT satisfy Soulslike/Action RPG fans. So they will pi*s off classic RPG/PoE fans by focusing on combat so much AND combat focused games because combat that they showed us looks very bad for a AAA 2024 title.

- Bad face animations during dialogue. Funny thing is that it looks that they imported them directly from Outer Worlds 1 (which was released in 2019; that was 5 years ago and animations/graphics were already outdated back then)...

- Textures look blurry and very outdated. They look like late PS3/early PS4. Where is this "Next Gen"? They got unlimited Microsoft money...

- Lighting is too bright, world looks cartonish and doesn't feel like a Pillars of Eternity world. It looks like Outer Worlds 1...

- Main story? There is a mysterious plague. Cure it and save the world. BORING.

- What about RPG systems, character customization, character creation, classes, perks, skills etc? We got nothing.

- And release date? "Fall 2024". New delay with a possibility of another delay into 2025...

I wasn't expecting to get such bad "Deep Dive" into the world of Avowed. It seems that golden days of Obsidian are now long lost.
Yeah, there was definitely too much of a focus on the combat, which did not look good. I hope they're just keeping some other stuff under wraps and that they actually do have deep systems in place to allow players to make choices with real consequence and change. They did mention player choice several times but didn't show anything related at all.

The world looked less saturated/vibrant than the last trailer but the light is a little too much still. The shots showing the cliffs were pretty overexposed (possibly a byproduct of capturing HDR footage for an SDR video), to the point where some detail was being lost on the cliff faces. I'll reserve judgment on the story until I actually play, a lot of great stories sound awful when summarized in a sentence or two.

It's on gamepass so nothing lost for me, but I don't think that was a promising showing to those that were considering buying the game. It's a good thing they showed Avowed before Hellblade 2 or Indiana Jones as both of those look fantastic and would've made Avowed look even worse if it had been shown after
最后由 patrick68794 编辑于; 2024 年 1 月 18 日 下午 1:26
Blackened Halo 2024 年 1 月 18 日 下午 1:44 
I was. ..not anymore, because it looks absolutely terrible
stmpunk 2024 年 1 月 18 日 下午 3:25 
引用自 patrick68794
引用自 stmpunk
It's empirical evidence confined within console limitations, including hardware, but more importantly interface limitations.
Consoles will always be inferior to a gaming PC, and their interfaces are hindered by the "handicap friendly" design of controllers which do not support the necessary amount of keys for more complex games / systems, otherwise the UI gets in the way and the game loses pacing requiring constant pauses to fiddle with menus.

All RPG franchises that started on PC and later on gained strong focus for Console releases lost depth, no exceptions. Not once a game has gained anything positive once it was converted into console focused releases.

Objectively, there's a imperative difference between M&KB interfacing and Controller interfacing, whereas one works better for some game genres while the other remains abysmal for such game genres. Controllers are best for fighter games and sports games like FIFA or NBA or whatever, meanwhile M&KB reins on FPS / RPGs / MOBAs / RTS, or anything that requires high precision targeting or high number of bound keys.

I don't really understand why people like you insist on showering fallacies to counter-arguments for no logical reason - any dimwit can understand these differences, when someone opposes them it's borderline insane.
You not understanding the difference between developers designing games to be more accessible and appealing to mainstream gamers to try and increase sales and designing games to work on consoles doesn't make any of this true. It's kinda weird that games designed specifically for PC get ported to consoles without any issues. If what you claimed was true then those games either shouldn't be possible on consoles at all or should need to have major changes and cutbacks, and yet they don't.

You already got called out on your other lies and ignorance, why are you trying for round 2?
I can't argue against ignorance.
But I'll indulge:
Please provide me with examples of this supposed lack of understanding of mine, show me don't talk about it.
最后由 stmpunk 编辑于; 2024 年 1 月 18 日 下午 3:25
patrick68794 2024 年 1 月 18 日 下午 3:26 
引用自 stmpunk
引用自 patrick68794
You not understanding the difference between developers designing games to be more accessible and appealing to mainstream gamers to try and increase sales and designing games to work on consoles doesn't make any of this true. It's kinda weird that games designed specifically for PC get ported to consoles without any issues. If what you claimed was true then those games either shouldn't be possible on consoles at all or should need to have major changes and cutbacks, and yet they don't.

You already got called out on your other lies and ignorance, why are you trying for round 2?
I can't argue against ignorance.
But I'll indulge:
Please provide me with examples of this supposed lack of understanding of mine, show me don't talk about it.
No but you can sure spread ignorance. You're clearly very good at that.

Aside from you clearly not understanding how Microsoft's gaming division is structured and then trying to insult others who pointed out that you were wrong and why you were wrong, you also clearly don't understand that games designed specifically for PC work just fine on consoles when devs put in the effort. Flight Sim, Elite: Dangerous, Age of Empires 2 and 4, even Command & Conquer Red Alert 25 years ago was ported to console without any issue.
最后由 patrick68794 编辑于; 2024 年 1 月 18 日 下午 3:29
The Eternal 2024 年 1 月 18 日 下午 3:41 
Cautiously excited, it does loo like my kind of thing.
Balalaika 2024 年 1 月 19 日 上午 3:19 
Screen cap this. This will be mixed on arrival with ♥♥♥♥♥♥ xbox graphics in almost 2025 release date. Shallow and boring rpg.
Teratus 2024 年 1 月 19 日 上午 4:24 
Will keep an eye on it, enjoyed the PoE games and the world it built.

I do hope though that Obsidian are not replacing the CRPG genre with this first person style they're going with in Avowed should the game be really successful.

All good if they wanna make new games in different styles but I hope they continue making Isometric games as well.
patrick68794 2024 年 1 月 19 日 上午 5:12 
引用自 BlueSky
Screen cap this. This will be mixed on arrival with ♥♥♥♥♥♥ xbox graphics in almost 2025 release date. Shallow and boring rpg.
Lol what is "Xbox graphics" supposed to mean? Have you not seen Hellblade 2?
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发帖日期: 2023 年 6 月 11 日 上午 10:35
回复数: 170