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Also loved collecting minerals/fish/souvenirs from different parts of each world and displaying them inside the home. Hope theres some kind of function to do that.
Germany, Swiss, Austria, France. Spain, Italy. no country specific but the Alps
Of course I would be happiest if something about my country would appear.
or a mixture of these countries.
1. Underwater town in a small trench, merfolk live there and build homes amongst the corals, seabed and rocks. they have places to get jobs though they limit their own population growth on purpose so they don't get too fruitful and attract attention from the zoi's above.
2. A large abandoned town, a victorian era town (meant for vampires) with light bramble coverage across many buildings, old streetlights that continue to work, cobbled streets and sidewalks, there is an errie darkness and silence about the place. at the center of town is a well, there is no water to be found there, but there is a unique radiation that emanates from the well and envelops the town. outside the town nature has overran the place and due to the way the radiation works, nature has grown up and over the radiation bubble, though there are isolated areas not covered from the sunlight, it adds to the mysteriousness of this now abandoned town.
(regular zoi's will begin to negatively react to the radiation if they stay too long and eventually feel an overwhelming calling to head into a nearby cave at the edge of town, it's there they are bitten and come out, over a space of time the regular zoi undergoes a transformation into a vampire and the unique radiation gives the vampires immortality, protection from the sun and keeps them from getting hungry as well.)
3. A future city, to reach it your zoi must build a machine that can transport them across, though it's a one way trip (this same machine can be used to pass through different realities and space as well). This future city is filled with hover vehicles, the roads are in impeccable condition, the city is not as built up as it was in the past as many zoi's have left to settle on Mars and the Moon, as a result many buildings were torn down and replaced or large parks now exist between the buildings.
A massive effort has gone into completely green technologies but much further advanced, the miniaturisation of technology has reached the microscopic level, as a result many technological advances meant that lifestyles in the household have changed completely and the need to cook is a thing of the past. each lot has its own energy meter, so everything you produce must be returned to refund the full energy to the reservoir and nothing can leave the lot. This means if your zoi replicates food and drink, the next day it comes out the other ends and it's all broken down into energy in the toilet which is nothing more than a box with a seat above it, in between is a laser field and anything (wasted related) that touches it is disassembled into pure energy. in the same way a zoi creates a book to read, they must return it so it can be broken down into pure energy. if you are careless and try to take things off the lot, those objects denaturates immediately and your lot is left without the energy that was used to produce the item, it's noted on the record and you'll have to pay a rather steep price to get the energy company to return the full charge.
4. Cyberpunk city, that machine mentioned above transports your zoi into an alternative reality to one ruled by a megacorp, two criminal gangs prowl the streets and the police are mostly toothless, understaffed and underpaid by the mega corp, there is a lot of resentment there between them, but the only thing worse for the police are the gangs. it regularly rains and sometimes acid rains because the city has an excessively polluting industrial area.
the city is a complete s-hole. it's ran down to an extreme level, the poor are destitute within in favelas in the wastelands, the middle class live in small houses on the outskirts of the city shunned by the rich and the poor alike, but perfect targets for thieves and criminal gangs. the rich live in the center of the city where they live the life of luxury, criminals can't reach them and they are above local law enforcement but not above mega corp laws.
5. Again using that machine mentioned about, travel to an alien world and an alien city, one way travel again, the aliens live a very different life, while their world is beautiful it's also harmful to any zoi living on the planet for prolonged amounts of time because there are contaminants in the atmosphere and there are larger amounts of trace gasses and a lot less hydrogen, as a result the body is struggling to deal with it. these contaminants are symbiotic to the aliens though. once the zoi can live in a mutlifunctional complex with none of these issues they have no problems running their lives. Your zoi has to work twice as hard to convince the local alien leaders that you are no threat to them and for them to give you access to lots to buy and live on and potential citizenship.
"English Countryside"
yeah, i know... I dont belong to the usual target group for this kind of genre -.-
Sometimes I like to leave the world alone and only watch, whats going on and how it all develops.
There aren't many games that offer something like this... and nobody said that all Life-Simulation games have to be like soaps ;)
Inzoi has enough space for every taste.