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But I guess Boots don't lick themselves.
OPEN WORLD ? You are obviously not talking about TS4 Only Three had an open world and EA binned that trying to make 4 as an online game which they binned with the outcry from players and the disaster of Sim City and they also binned the colour wheel restricting even more player choices which Inzoi has from the start .
You will also find a lot and i mean a lot rely heavily on custom content and mods to keep their games interesting , playable and better looking .
Inzoi has a small world , How about TS4 has usually a max of 14 lots in each worls and they are all needing loading screens to get to . No Cars , no transport apart from bikes that ever since they came out are so messed up your sims ride indoors on them .
Inzoi for an early access game has the Sims beaten hands down on the base games for content and playability .
Don't even get me started on the disaster that is the Get Famous pack , Every time a celebrity appears everything stops to hang round him/her . Do a couples dance with your partner and the dj imediately leaves his/her booth to stand and gawp at your couple and the music is stopped , Go on a date and try and talk and immediately other sims try and sit by you and join in . All dates run through the same series of a few interactions to get a gold date so you get bored having them doing the same thing over and over to get a champagne bucket , the most pointless gold date gift ever apart from to sell .
You say Inzoi is better than The Sims 4, but you're forgetting about The Sims 2 and 3, where there were already real systems like careers, relationships, and cities without loading screens."
(Here, you're highlighting that older Sims games had more advanced systems.)
"In The Sims 3, there was a true open world. Inzoi doesn’t even have dense, interactive maps — just empty lots."
(This directly compares the open world of Sims 3 with the lack of it in Inzoi.)
"In The Sims 2, Sims had unique personalities that really set them apart. In Inzoi, all the Sims still feel like dolls with the same reactions."
(You're pointing out that Sims in older games had more depth in character.)
"In The Sims 3, you could travel to different regions without loading screens, but in Inzoi, everything is broken into tiny lots that require constant loading."
(You emphasize how the world design in The Sims 3 is superior to Inzoi's.)
"Remember how, in The Sims 2, the world changed with the aging of characters, not just adding new skins? Inzoi feels empty in comparison right now."
(You're showing that older games had a living, evolving world, something Inzoi lacks.)
"In The Sims 2 and 3, you could easily create your family, follow their lives, and even set up a love triangle. In Inzoi, characters still don’t have that level of freedom."
(You’re pointing out that older games had deeper social interactions and choices.)
"What’s the point of a color wheel if The Sims 2 already had whole systems for relationships and careers that affected the world around you?"
(You’re making the argument that superficial additions like the color wheel don’t hold a candle to the core gameplay systems in The Sims 2.)
The developers promised to integrate artificial intelligence during the early access phase. The AI will learn and react to the player's actions, creating more complex and unpredictable situations in the game.
Are you currently observing the presence of artificial intelligence in the game?
I read the roadmap for the game, and it mentioned that a bunch of various items, customizations, and other unnecessary stuff would be added, but there wasn't a single word about AI.....
I think in 25 years, INZOI will be closer to The Sims 2, especially with its AI
The Sims franchise 25 years old.
That's like judging a newborn based on the actions of the father.
Inzoi has 25 years of Sims history to look at and is more bare bones after 2 years of development than even the first sim console spinoffs, which had basically nothing in them. "Early Access" is not a catch-all excuse for a game being bad or bare bones. This is a 40 dollar game- it has 6 dollars worth of content. That's bad.
The way they released the game with a trait system where every single character has exactly ONE trait is absurdity. The most basic Sims games, the most basic Sims knockoffs, do more than that. Singles was a sex-focused Sims knockoff budget game and it has deeper gameplay than Inzoi does.
when a new game tries to come onto the market.
I'm getting annoyed with the constant comparisons,
Inzoi doesn't even try to become a Sims clone. or a Sims Killer.
whether you like it or not. both have their advantages and disadvantages.
both games have their right to exist and a fan base.
So there is no reason to constantly compare and beat each other up.