inZOI
Arctic™ Apr 17 @ 12:27am
2
Copium is huge about this game, but it is trash and numbers show it
Alright, I was looking forward to this game but it was quickly visible it's very bare bones and poor execution, barelly qualifies as a tech DEMO, as per my review and refund :)

But the copium, man, is it huge here, on reddit, twitter, stuff like "it's in EA, duh!" or "it's not a game for you" .... when you pay 40 Euros for something being claimed to be rival to the SIMS series, it shouldn't be something a high-school IT student is able to whip up in matter of couple days using Unreal store.

Now, before ppl start spamming garbage in chat, numbers show volumes!
If game is in EA but it's good, ppl play it, but for this game, yeaaaaah, not the case :D
https://steamdb.info/app/2456740/charts/#max

Example of massive copium btw:
"I'm not saying that this isn't something for the devs to keep an eye on, but my favorite game of all time is Baldur's Gate 3, and it entered EA with 74k players in October 2020, and it dropped to about 7k by December of that year. "

Well, duh, BG3 was an early acesss SINGLE PLAYER STORY DRIVEN RPG! ... inZoi is a simulation, so comparing it with open-ended simulation games would be better.

So, how about comparing it to this? Valheim, a game for 20 Euros, in EA for a long time, but despite being a open-world survivour nieche and post-hype die off of players during first few weeks, it has steady playerbase for years now in range of tens of thousands: https://steamdb.info/app/892970/charts/#max

There ya go, so please, stop inhaling the copium, it ain't healthy.

EDIT: Yup, pretty much ppl chugging copium by unhealthy doses or they just have too much cash to spare and don't care. Some more reasonable ppl are also here but majority simply defends a game with so bad CORE that it will never be good.

Also, many replying have some issues reading or I dunno, as replies sometimes don't make sense ;)

PS: I this ain't a clown farm, keep your points, I have enough to buy the store two times over by many years of buying stuff on Steam. This game is just not worth 40 Euro, but if you think it is, feel free to blow your money away, better than gambling them away at a casino or something.
Last edited by Arctic™; Apr 21 @ 9:00am
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Showing 1-15 of 84 comments
koinzell Apr 17 @ 12:34am 
^This is why i don't like Early access games.
Long wait for improvements & Too meany spam topics like this.
Last edited by koinzell; Apr 17 @ 1:45am
Bronwyn031 Apr 17 @ 1:39am 
3
Your post seems extra inflammatory to draw a response. I will go on record and tell you now your post will not age well. Inzoi is poised to be the new life sim meta and what's insane is it's in early access. I truly don't think you are aware just how in a terrible state Sims 4 released at launch... and that was finished released title from an established developer and publisher. Inzoi will only get more powerful and more powerful as Krafton develops it on out and the game makes the Sims 4 look like a decade old game. The best we can hope is EA will take this new life-sim competition as motivation to "bring it" with Sims 5. But history has taught me EA just can't help itself with predatory nickle and dime of its fan base with cash shop items and paid DLC.
Xautos Apr 17 @ 1:58am 
4
An inflammatory armchair observer who doesn't have the game.
Obviously out for Jester awards.
Wowcom Apr 17 @ 4:03am 
The Sims has a 25-year history.
For 25 years, no rival has emerged.

That's because developing a life simulator is much more difficult than you might imagine.

A life simulator is the ultimate game genre,
and it's something that students or amateurs just can't create.

Development would require over $350,000,000.
Move away from your Computer now and Click Off.
Rob Apr 17 @ 5:20am 
Well if you can do better try it , Maybe get some of those IT students you say can whip up something the same in a few days . I bet you cannot find any , If it was that easy there would be hundreds of games like this on steam . Just a troll post . You posted a bad review after 30 minutes of supposed game play that shows you are just posting here to get a reaction and probably jester awards

P.S. Valheim is nothing like this game
Last edited by Rob; Apr 17 @ 5:22am
Xautos Apr 17 @ 6:01am 
Originally posted by Rob:
Well if you can do better try it , Maybe get some of those IT students you say can whip up something the same in a few days . I bet you cannot find any , If it was that easy there would be hundreds of games like this on steam . Just a troll post . You posted a bad review after 30 minutes of supposed game play that shows you are just posting here to get a reaction and probably jester awards

P.S. Valheim is nothing like this game

i've played Valheim in the past, ever been crushed by a tree when you cutting that tree down? xD

sim life games are a long way from survival games.
mirta000 Apr 17 @ 6:32am 
I've had an extremely stressful April (and it is still going). Honestly, religious number tracking is giving me anxiety. It is telling me, that as a consumer, I am only a good girl if I run a game 24/7, because otherwise I'M NOT DOING MY PART.

I'm chasing such thoughts away, but my guy. I already paid for this game. Could you let me enjoy it in peace at my own pace, please? Why place such high demands on a casual community playing life sims?
There is some truth here, though. Early Access is far too commonly a defence mechanism against any valid criticism. In truth, a lot of the game's foundational issues such as it's sterile tone and lack of personality IMHO are unlikely to really be rectified in a significant or satisfactory way. This is clearly the vision they had worked to ensure was available for early access release and that part isn't really a work in progress in the same way the game play, decor, functionality and scope, etc are.

and yes, the stats clearly do say that this game is struggle to keep players, which regardless of early access, is a bad thing. There's plenty of early access games that lose some players but this game's drop is pretty steep and pretty quick too. Clearly there's a message here for the devs that the game play really isn't fun or diverse enough at this point. I know people will say that's the point its early access, but a lot of games release in Early Access and have a really fun foundational gameplay loop that simply just needs more refinement, bug fixes and content. The problem with inZOI's gameplay is clearly fundamentally rooted in a few issues (and even tie to the games lack of personality) and are clearly a genuine problem.
Last edited by ✘GreedoShotFirst✘; Apr 17 @ 6:41am
Bronwyn031 Apr 17 @ 7:19am 
Originally posted by ✘GreedoShotFirst✘:
There is some truth here, though. Early Access is far too commonly a defence mechanism against any valid criticism. In truth, a lot of the game's foundational issues such as it's sterile tone and lack of personality IMHO are unlikely to really be rectified in a significant or satisfactory way. This is clearly the vision they had worked to ensure was available for early access release and that part isn't really a work in progress in the same way the game play, decor, functionality and scope, etc are.

and yes, the stats clearly do say that this game is struggle to keep players, which regardless of early access, is a bad thing. There's plenty of early access games that lose some players but this game's drop is pretty steep and pretty quick too. Clearly there's a message here for the devs that the game play really isn't fun or diverse enough at this point. I know people will say that's the point its early access, but a lot of games release in Early Access and have a really fun foundational gameplay loop that simply just needs more refinement, bug fixes and content. The problem with inZoi's gameplay is clearly fundamentally rooted in a few issues (and even tie to the games lack of personality) and are clearly a genuine problem.

I am an original Sims 1 player (but the majority of my hours were in the Sims 2) and I skipped Sims 3 altogether due to burnout of the series. I tried to come back to the Sims 4 but EA charges for every little thing or task that were originally included in the older games. Sims 4 soured me so badly that I walked away from the series all together. EA shuttered Maxis so I lost my city manager itch without Sim City until Paradox released "City Skylines". Inzoi is very much like City Skylines as it offers a alternative to EA's offerings. I whole heartily disagree with you when you say Inzoi is lifeless; and perhaps it is when compared to Sims 4. I have literally no hours in Sims 4 to compare it to. However, I am having a blast with Inzoi with ZERO incentive to jump into the Sims 4. I created a family unit and there is so much for me to stay engaged with getting father to work, kids to school, baby taken care of and mother's sanity in check. Inzoi reminds me so much of vintage Sims games and the sheer graphical upgrade makes Sims 4 look llike a decade old game. And we don't have pet adoption, fleshed out work places, neighboring cities to visit or move to, vacation spots, pets, fleshed out school/university game play... YET.
The sky is literally the limit with Inzoi.
Originally posted by ✘GreedoShotFirst✘:
There is some truth here, though. Early Access is far too commonly a defence mechanism against any valid criticism. In truth, a lot of the game's foundational issues such as it's sterile tone and lack of personality IMHO are unlikely to really be rectified in a significant or satisfactory way. This is clearly the vision they had worked to ensure was available for early access release and that part isn't really a work in progress in the same way the game play, decor, functionality and scope, etc are.

and yes, the stats clearly do say that this game is struggle to keep players, which regardless of early access, is a bad thing. There's plenty of early access games that lose some players but this game's drop is pretty steep and pretty quick too. Clearly there's a message here for the devs that the game play really isn't fun or diverse enough at this point. I know people will say that's the point its early access, but a lot of games release in Early Access and have a really fun foundational gameplay loop that simply just needs more refinement, bug fixes and content. The problem with inZOI's gameplay is clearly fundamentally rooted in a few issues (and even tie to the games lack of personality) and are clearly a genuine problem.

Yep! What people fail to realize is being in E.A. it needs EARLIER criticism or it will flop.

But no, we can't say a thing about it because its.. E.A. oh no.. We don't deserve a say so.

I get it when people bash it just to do so, yeah they can shut it. But I've said my peace on this game too.

As of now, its not looking great in my eyes. I refunded it the same day I bought it.

The fact they said it will have an update every 2 months is wild for the type of game that it is. I could understand if it were a different engine and complex shooter or something with a massive multiplayer base.

This game uses a lot and I mean A LOT of stock unreal assets and tools, many of which are easy to the point an average pc user can learn the tricks within 4 hours time and make their own updates if needed to this game for SOME aspects of it.

As of now, The game is an easy 5 of 10 for me. Its just that I can't see it being a real Sims competitor at all. It's lacking the fun and funny aspect by all means. It's a far too serious and rather dull life sim at this point in time. They focus more on being yourself though, so I can give them that but still.

Its just not as engaging....yet
Originally posted by koinzell:
^This is why i don't like Early access games.
Long wait for improvements & Too meany spam topics like this.

Simple answer is to just put a game on your wishlist, and don't buy into early access since large Corps will hire bot farms and have their "fans" harass any competitors.

It's what I am doing at least, waiting until the game is good enough or far enough along to be worth playing unless a really impressive mod comes out to make me by it before 0.9 of the games dev cycle.
Last edited by The Seraph of Tomorrow; Apr 17 @ 2:04pm
Originally posted by The Seraph of Tomorrow:
Originally posted by koinzell:
^This is why i don't like Early access games.
Long wait for improvements & Too meany spam topics like this.

Simple answer is to just put a game on your wishlist, and don't buy into early access since large Corps will hire bot farms and have their "fans" harass any competitors.

It's what I am doing at least, waiting until the game is good enough or far enough along to be worth playing unless a really impressive mod comes out to make me by it before 0.9 of the games dev cycle.

Pretty much this.

Its back on my "follow" list for now after the refund.
Biggles Apr 17 @ 2:10pm 
Originally posted by Wowcom:
The Sims has a 25-year history.
For 25 years, no rival has emerged.

Development would require over $350,000,000.

And the source for this figure is ? === YOUR HEAD
My only defense for the game is, it isn't even a month old yet, did they happen in my opinion release it in early access to soon, yes. They should of taken a month longer to refine some of the finer more asked for details. But like windows millennium, vista, 8, and 10. All where having you do the beta testing for the company so the company didn't have to create a beta test branch and division for these common problems. So for inzoi you are the beta tester and telling them the bugs. Much like Microsoft did for years with windows. Nothing new here and the practice has existed long before early access gaming was a thing. Did I go back to Sims after playing InZoi. Yes, something about Sims cannot be replaced by InZoi. Now I love inzoi but not for the same reason I like the Sims. Do I respect inzoi has the potential to rival the Sims. Yes. Inzoi has a lot of potential and hopefully said potential isn't wasted. It would be sad to watch.
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