inZOI
I don't how the autonomy in this game works
I guess I'm too used to Sims 4 but I would prefer it if the autonomy system is more like Sims 4 where turning off autonomy only works with the household in which you are currently active in but here even if you're not active with that household and not turn to autonomy back on all of the Zois should you leave that household for another one the Zois just stay where they are and not do anything I don't like that. When I disable the autonomy it should only apply to the household I'm active in while the others say be able to about their business as if I'm not there. I know it's early access but having to remember to turn to autonomy back on is actually very difficult for me.
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Showing 1-15 of 24 comments
Me again... the title was supposed to say I don't like how the autonomy system in this game works.
Xautos Apr 15 @ 3:44pm 
The autonomy does some stupid things from time to time in Inzoi. at one point between managing another household, this zoi i have built up was doing really well on the skill front and when i returned to her and her household she was trying to hack into the bank from her computer.

i mean of all things she could be doing productive and the autonomy choose the one thing that is least productive and can see her landed in jail. luckily she got a message through her phone from the police it was just a small fine to pay.
Again I know it's early access but last time I checked that's not an excuse to do below the bare minimum say what you will about EA with the Sims I know I have using language that wouldn't be considered polite but the way that the autonomy is handled here is aggravating.
Last edited by CartoonTrain94; Apr 15 @ 5:59pm
Rob Apr 15 @ 11:18pm 
All families do their own thing while you are not playing them , Or did you mean you just want them to be parked up like statues doing nothing .
You can turn off their ageing in the settings for families you are not playing . I personally prefer them carrying on their lives while i am not playing them
I have hear you can it put off the automatic with button T 😏 I don't know it's that but you can try!!
Originally posted by Rob:
All families do their own thing while you are not playing them , Or did you mean you just want them to be parked up like statues doing nothing .
You can turn off their ageing in the settings for families you are not playing . I personally prefer them carrying on their lives while i am not playing them

The first one is kind of correct, I want the zois to go back to doing their thing while I focus on another household that's what I mean in regards to turning off the autonomy that it only applies to the household I'm currently playing.
Rob Apr 16 @ 8:39am 
Press T and then autonomy will be turned off for the zoi you control , You can also click the slider by their little icon on the right of the screen to turn off autonomy of any zois in the family . Just be aware if you do that they probably wont eat or do anything by themselves like going to work or school
Xautos Apr 16 @ 8:45am 
Originally posted by Rob:
Press T and then autonomy will be turned off for the zoi you control , You can also click the slider by their little icon on the right of the screen to turn off autonomy of any zois in the family . Just be aware if you do that they probably wont eat or do anything by themselves like going to work or school

which is why i won't use it.. i have to hope and rely on the autonomy sticking to constructive things.
Lochar Apr 16 @ 3:17pm 
Autonomy in this currently build sucks IMO. I stopped playing multi families which is what I rather do than manage 1.

Spend time buidling up relationships with household, get married and a job and move to next family. Only 2 come back and original family all hate each other, estranged marriages.

It seems like default convos are mean spirited when leave them to own devices even tho they have good karma and whatnot.

Also I will flip to a family to find most of them red food, red sleep, red hygiene. There should never be red like that when they should be fufilling needs at yellow. When I play a family that seems to be rule, they do things til need hits yellow but then will add to que. Not to mention dirty houses and the amount it takes to keep clean.

I think they may have adjust time ingame to make it longer but need system is still based on something else.
Originally posted by Lochar:
Autonomy in this currently build sucks IMO. I stopped playing multi families which is what I rather do than manage 1.

Spend time buidling up relationships with household, get married and a job and move to next family. Only 2 come back and original family all hate each other, estranged marriages.

It seems like default convos are mean spirited when leave them to own devices even tho they have good karma and whatnot.

Also I will flip to a family to find most of them red food, red sleep, red hygiene. There should never be red like that when they should be fufilling needs at yellow. When I play a family that seems to be rule, they do things til need hits yellow but then will add to que. Not to mention dirty houses and the amount it takes to keep clean.

I think they may have adjust time ingame to make it longer but need system is still based on something else.

That's exactly what I'm saying, turning the autonomy back on wouldn't such a bad idea if it didn't result in the zois in the household in question constantly slagging off at each other.
This is a follow-up to the discussion I started, I don't if I mentioned before but I find having to toggle the blue switch that allows my zois to act autonomously too tedious for my liking. I know it's early access but the option to only keep autonomy off for the household I'm currently active with while the other households are doing their own thing without my input even though I turned off the blue switch would've been nice. If anyone wants an idea of what I'm talking about look at how autonomy is applied in TS4 and you'll get an idea of what I'm talking about.
Nut May 3 @ 9:59am 
I have just over an hour played and the autonomy in this game is so bad, apart from events my zoi never leaves the house and all he does is walk around, read the paper and splash water in the sink, I'd love if they would explore the city and do things, I enjoy just backseat driving on life sims and watching what they do but it's not really possible here.
Angel May 3 @ 11:14am 
When I play two Zois at once, I take control of one and leave the other. The Ai controlled goes on her merry way, eats on time, sleeps irregular but always does her job. She does what she likes, cooks food, cleans the house, takes care of the baby and follows her scheduled events. She goes out to water the plants, and sometimes socializes with a random passer by. She talks to other Zois without even introducing herself. I know that because when I take over she still has to say hello.
Rob May 3 @ 2:35pm 
If you go into options you can set autonomy to be on or off for npc zois ( ones you dont control
Autonomy on or off for your own
or on or off for everyone
Originally posted by Rob:
If you go into options you can set autonomy to be on or off for npc zois ( ones you dont control
Autonomy on or off for your own
or on or off for everyone

Thing is I would prefer the way autonomy is setup in TS4 but it's early access so eventually they'll sort it out, I hope.
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