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The other gripe I have is not having any sort of measure for walls. My ocd is going crazy with this game. Trying to place a door so it has even amount of space on the left and right of a room is time consuming. Especially on large walls like the front door.
Edit: typo.
For bugs, long waits trying to talk to NPC's when they decide they want to go and do something else making them temporarily un-intractable/un-highlight able when the interaction queue dries up. I'm in the habit now of topping it up to prevent the interactions from pausing since I noticed the pattern.
No more standing around waiting while an NPC watches paint dry or whatever it is they are doing. It removes the waiting periods and the highlighting problem from what I've seen but its a little annoying to keep on top of it, on day one I figured it was a problem with my system until I saw the pattern.
also WASD to move camera
YES! I literally just posted about this. I don't understand how you can practically fill their bar, and within an in game hour or so, they are starving near death.
But it's topped by having my perfectly healthy and happy, maxed-Karma Zoi simply wake up at midnight and lie down and die of "natural causes" the night of day 9. Put all that time into all the details of character creation, planning out hopes and dreams, and what we'll do, and the game just says "nah, you're dead now. New game?" Has to be number one annoyance.