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Again i don't feel the Sims 4 is the elephant in the room at all. In fact i HATE that people justify the low standards by comparing this to Sims 4. The Sims 4 is for an entirely different demographic. When I claimed the vast majority of players are teenage girls and women I'm not dismissing anything. I'm claiming that EA have realized they can't pump out superficial DLC's that add clothing and furniture and this demographic will buy it. It's similar to young men with the likes of fortnight but I won't go into that as it's a discussion for another thread. By the way i used to love the Sims. I played it as a kid as did most people however look at what it is now and it's not surprising it mainly appeals to a narrow demographic today and EA are happy with this. Why innovate when you can pump out cosmetic packs for the same price.
Also what early access titles has launched for more than $60 AUD and offer so little in terms of actual gameplay? There might be one or two but I haven't heard of them.
Also you didn't really address any of my points I feel. My main point of this post was to make others aware that while this game as 84% very positive rating and is quite expensive for a early access at $60AUD please don't have high expectations. I'm noticing more and more reviews and posts as people put more hours into it that the features they were enjoying at just 6 hours of gameplay they are realizing are actually quite broken at 15 hours of gameplay. Relationships at the moment barely work as intended for example and people are starting to see through the illusion of the open world.
Also I'll get this game. It's the Sims game we have always wanted. I'm just stating that poeple need to lower their expectations for what it currently is. I REALLY appreciate the amount of people that have purchased and are supporting this as it makes a finished product possible so thank you all who purchased this
And the World is cool but small, we need some more from sims.
Holidays, trips, hobbys like horse,animals etc... maybe we should play the Zoi at the Job... there is ALOT they can do in future. Base Game is good if they update it now more and more
thats how devs should work, make the base solid, dont start adding fluff on top , it just makes it harder to roll back mistakes in the base, look at the hello world (edit: oops i mean wildcard lol. *alltho nms is also a contender for adding content before ironing out bugs that are still in game at present* )with ARK for examples how not to do it ..... crowdpleasing over build quality has a heavy price to pay down the line....
You're not buying a game. Not yet. You're buying the framework of a game that is unfinished. You're literally paying to beta-test it as it goes through getting the features needed to be a fully fleshed-out game. If you go into an EA game and hold it to the same standard as even a similarly priced game, that's on you alone, not the devs or the game. You're voting that you like what you see so far and are willing to enjoy what is there at the moment. You are saying that in its current state, you're already satisfied enough with what's there and what's being asked of you. If you buy it and treat it the same as any other fully released game then that's not the game's fault, its yours alone. You didn't buy a game; you knowingly bought an unfinished program. You're basically buying the ingredients to a killer sandwich that they haven't put together yet, and you get to taste the ingredients but not the sandwich itself.
This is exactly why some people swear against buying EA games- they're unfinished and not up to the same critiquing standard. And this is a valid decision to make as well. An EA release is an unreleased game, plain and simple. And if you're against buying that then its on you to not buy it until they remove the EA label and mark it completed. THEN you can judge it like any other game. Until then, you really only have yourself to blame for buying an unfinished game and then complaining that its unfinished.
Also this isn't my first time buying an Early Access game, so I know what' I'm in for. For the others complaining, I've seen MUCH less in some EA games that I literally just let the devs cook and come back later.
I get what you're saying, but you're off on at least one major point—inZOI isn't $60 AUD. I paid $43.89 USD with tax for it on Steam, so let's not act like it's some premium-priced title when it's well within the standard range for early access games. If you're going to argue it's expensive, at least get the price right. I know there are other early access games which I can't think of right now, I know they exist and someone else already pointed out one in this forum. There were MMOs I've played early like Star Trek Online when it was in closed-beta but that's different. I think I also did the same thing with DC Universe Online and I might have done it with Star Wars: The Old Republic as well but don't remember. They came out over a decade ago.
And as someone who has played The Sims since the very first game—as a teenager, as an adult, and now in my 40s—I can confidently say that The Sims has always appealed to a much broader demographic than you're giving it credit for. The idea that EA is only targeting teenage girls and young women now is just wrong. Sure, they've leaned heavily into DLC, and yeah, The Sims 4 became a grind of cosmetic packs instead of true innovation—but that's a business decision, not a reflection of its player base. The franchise has always attracted all kinds of players, from casual life sim fans to deep modders and storytellers. Acting like it's now some niche game for a single demographic completely ignores its history and the community behind it.
As for inZOI, I'm fully aware that it's rough in places—it's early access. I've put in the hours, I've seen the glitches, I know the features aren't fully fleshed out yet. But none of that is stopping me from enjoying it. In fact, it already feels like it offers more than The Sims 4 did at launch, and the fact that it has mod support this early is a huge plus. Could things be better? Of course. But I'd rather support a game with ambition and potential than sit around waiting for a "perfect" launch that may never come.
I don't disagree that people should manage their expectations—this isn't a fully finished game yet. But let's be real: plenty of people are still having fun, and the devs are actively improving it. If you’re getting the game anyway, great—just don't talk down to the people who are already enjoying it despite the bumps along the way. I ran into a glitch/bug, with my two Zois (son and mom), were supposed to sit on a bench but they were sitting and floating and I thought it was hilarious even took a screenshot of it. Lol. You see I was having fun even with the bugs and glitches.
The refund policy is 2 hours of playing, means to decide if the game is worth playing or you want give it back is under 2 hours.
Exactly! It blows my mind how some people still don't understand what early access actually means. If you're going to criticize a game, fine—but giving a negative review just because it's still in development is beyond ridiculous. The whole point of early access is that the game isn't finished yet. It's a chance for players to support the devs, provide feedback, and watch the game grow.
If someone buys an early access title expecting a fully polished, feature-complete experience, that's on them. It's like ordering a meal at a restaurant, getting served the appetizer, and then complaining that the main course isn't on the table yet. If you don't have the patience to wait for a game to improve, then don't buy an early access game in the first place.
Constructive criticism? Always valid. But acting like a game is a failure just because it’s still evolving? Yeah, that's just stupidity.