inZOI
Glorby Mar 28 @ 8:01pm
Multiplayer please!
I have been following the development of inZOI with great excitement, and from what has been showcased so far, it looks like an incredibly immersive and dynamic life simulation experience. The level of detail in the world-building, character interactions, and overall aesthetic is truly impressive.

However, I believe that adding a multiplayer mode would significantly enhance the gameplay experience. While single-player life sims can be engaging, the ability to interact with friends and other players in a shared world would take inZOI to the next level. Multiplayer functionality could open up a range of possibilities, such as:

Collaborative Storytelling: Players could live together, build relationships, and experience dynamic social interactions in real-time.

Shared Activities: Whether it's running a business, attending events, or simply exploring the world together, multiplayer would make these moments more meaningful.

Player-Driven Economy & Community: A multiplayer mode could enable trade, community-driven projects, and even social roleplay aspects that bring the world to life in ways a single-player experience cannot.

I understand that implementing multiplayer can be challenging, but even a co-op mode with a few friends would be a game-changer. Given how immersive inZOI aims to be, the addition of multiplayer could make it one of the most engaging life sim experiences available.

I would love to hear more about the development team’s thoughts on this and whether multiplayer is something that might be considered in future updates. Looking forward to seeing how inZOI evolves!
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Showing 1-15 of 24 comments
WhyAlwaysMe Mar 28 @ 8:02pm 
multiplayer is must have nowdays ngl
Sevethat Mar 28 @ 8:05pm 
No, multiplayer ruins the singleplayer experience in this kind of games
WhyAlwaysMe Mar 28 @ 8:07pm 
why should it ruin it ? you can still enjoy Singleplayer, multiplayer just a good bonus
djcassar Mar 28 @ 8:42pm 
Personally I would hate to see it.

"One thing you won't spot in the current roadmap is any plan for Inzoi multiplayer features. Based on comments from Kjun, it's still something that the studio is interested in but is probably at the concept phase and not actively being developed."

It is a massive time and cost sink for the developer where I would rather that development time spent on other areas improving features or improving mod support and getting behind that community.

It does directly impact the single player experience because changes need to be made to accommodate it likely affecting optimisation and potentially not being able to add any feature that might potentially conflict with multiplayer like having mods.

Modding and multiplayer typically don't play well together.
Jimison Mar 28 @ 8:44pm 
Eh
up put multiplayer pls
Hm... Maybe you can sort of improvise by using the following house rules:

1. Each player creates one character in a household
2. The only way they are allowed to interact with the game is to change the SmartZoi prompt, or by spending Meow coins. (Maybe allow this to only be changed every two hours or something?)

You can probably do better for rules after playing the game enough. Honestly I'm just getting started myself.
Nips Mar 29 @ 9:59am 
Would be cool at least to have other player's characters ingame/imported
Uldz Mar 29 @ 10:00am 
I think they have mentioned that they have some multiplayer elements planned down the pipeline, but we probably will not see it for a while!
cypris (Banned) Mar 29 @ 10:04am 
This game would be so much fun to play with your bf/gf or friends. :vanilla::chocola::needy_heart:
Originally posted by WhyAlwaysMe:
why should it ruin it ? you can still enjoy Singleplayer, multiplayer just a good bonus

It doesn't work like that though. Developers have limited resources and adding multiplayer takes away from the singleplayer. Especially since multiplayer would require constant updates and maintenance and complaints.
Originally posted by Sevethat:
No, multiplayer ruins the singleplayer experience in this kind of games
+ 1000000000
Crudeowl Mar 29 @ 10:47am 
I am in favor of two-player, each creating their own Zoi and living in the world together. My girlfriend and I live in different continents so it would make interacting easier in between monthly visits.
May as well just wait for project Rene it will have multiplayer. Sucks waiting but at least we know it will have multiplayer for sure and that their developing it with multiplayer in mind.
Realm Mar 30 @ 4:20am 
Much as I love multiplayer there's 0 way that this game could run well with it, potential for desync galore.
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