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回報翻譯問題
So modding game files would technically allow you to bypass this since unlike say the sims which requires you to download DLC you buy - most korean or online games like this automatically download ALL new assets regardless if you own them or not so you can view them in game (and hence buy them).
Modding files allows you to bypass this and simply unlock them for free - and thats probably ANOTHER reason why they dont want players modifying core files - it threatens the games monetization.
Again this is what happens when a online FPS gacha game developer goes and makes a life simulator.
That is what I talked about a few messages back. EA games do ban people for using certain mods and this includes indeed CP and bestiality. Which is understandable because no company want to be associated with this.
They take extreme measurements like terminating your whole EA account. But mods like WhickWhims is allowed to use, they even stated it that they won't ban people for using it, aslong it doesn't contain any CP and bestiality.
And I agree 100% with EA games. People should have the freedom how they want to play The Sims, but there are some boundaries.
Well its also how they collect metrics, for example if players play offline or disable usage sharing as I do. Than they have no way of tracking who does what. Also if they include the console market (which doesn't have wide access to mods) that immediately skews the numbers but overall its still a much smaller number htan I expected.
That said, at least from a creator/lurker/poster's point of few you do notice a lot of the same people in these areas and heck even big popular mods have limited amount of dl vs the millions that EA say are playing the game.
So its hard to really gauge correctly...
My fear is we get a game (inzoi) that is so heavily on guard rails that it doesnt even allow for life cheats, money etc but an expectation of how you play the game "their way" that they dont understand how mods are used other than to alter "their vision" of the game - which developers do develop.
Things that actual have unique mechanics and add to actual playtime and aren't glorified machinamas for Discord Nerds to beat their meat to.
If they really are against it (I don't know whether they've officially made a definitive statement about mods yet), there is a lot they can do to shut things down even if modders find a way to mod it.
Like Capcom has gotten Youtube videos about modding removed. Or they could file some sort of legal action against Nexus for hosting certain types of mods. Hopefully they're not reading this thread. I don't want to give them any ideas
I can just smell celebrity allegations and lawsuits.
and boota
and crotcha
LoversLab: Hold my beer
Thats not exactly how law works. See Nintendo, they dont need to be an american company and krafton already has a history of lawsuits in the US for modders/cheaters, etc for PubG. The TOS is a legally binding document most of us don't take seriously but in a court of law its very much binding and easy for them to get verdicts in. Yes this includes in US court.
Nobody is or has to be extradited. If nothing else US makes it even easier to pursue legal actions on their soil. But we are getting WAAAAAAAY ahead of ourselves here....
Currently you really need to take note that the mod tools they keep promoting is for users to share their custom content. To them thats what they think "modding" is, not actually changing game systems - take a height slider, they wont allow it (ThEIR WORDS) because it would mess up their animations. Ok so why not allow a community modder to make an optional one - their reply was literally "well that will make the game wonky and we dont want to support that" - so basically Inzoi is to be a walled garden, they our encouraging us to paint the walls but dont want us to paint outside the lines...
As the game is also meant to be published on consoles they might also see gameplay mods as not compatible for console market and so focus on "community content' that can be shared on consoles.
Again it depends on how things go during early access though, they might decide to incorporate gameplay mods - BUT considering their recent statement:
However, we have recently noticed an increase in unauthorized download sites that create and distributeillegal copies or make unauthorized modifications to the game.
REMEMBER they JUST recently posted this to the community, and "unauthorized modifications to the game" are defined clearly by the TOS as MODS.
They actually want people to REPORT each other which is insane considering how modding works in the Sims community.
I guarantee somebody will make a mod to remove the body censoring (ironically it was first removed because it caused hardware spikes and improved performance in Sims) and Krafton WILL go after it because of how "realistic' their game looks too and say they made "unauthorized" modifications to the game.