inZOI
EntityofDesire 3 月 24 日 下午 1:17
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TOPIC HAS BEEN ANSWERED.
EDIT:

HOLY COW, the developers indirectly responded to this topic (as linked by various gaming sites) and changed direction not just for modding but for denovu too!

THAT is the power of community and I'm grateful for everyone that contributed and added their voices so the developers could understand what we want and how to make this game successful within the community and its long term engagement.

It was NEVER about fighting between ourselves or bashing the game as I've said again and again, but bringing awareness to community concerns to developers. It worked!

Thank you everyone and thank you developers for listening! Lets keep them accountable now and make a great game/community together!

SECOND EDIT:

CLEARLY NOBODY READ the updates and kept responding to the headline. The original post was out of concern, the devs responded before release. The issue is no longer an issue.

I have updated the topic and removed the original post with the update only.

thank you all for supporting the concern and getting devs attention. The game is fully or will be moddable now according to devs. That is all we wanted. Thank you again to them.

(for those interested my original post, PART of it can be seen quoted in reply #38 in this thread)
最後修改者:EntityofDesire; 4 月 2 日 下午 12:20
引用自 Xautos:
https://www.gamespot.com/articles/inzoi-devs-remove-denuvo-say-theyre-committed-to-mods/1100-6530374/

There is a link along the bottom of the blog about a steam community forum post (linked right to the OP and this thread).

Another new famous face on these forums.
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目前顯示第 91-105 則留言,共 204
EntityofDesire 3 月 25 日 下午 12:28 
Another reason is probably in relationship to how I suspect they plan to monetize the game - in game skins (aka outfits, hairs, etc). They are basically treating this like PubG with an in-game store to buy skins in this way.

So modding game files would technically allow you to bypass this since unlike say the sims which requires you to download DLC you buy - most korean or online games like this automatically download ALL new assets regardless if you own them or not so you can view them in game (and hence buy them).

Modding files allows you to bypass this and simply unlock them for free - and thats probably ANOTHER reason why they dont want players modifying core files - it threatens the games monetization.

Again this is what happens when a online FPS gacha game developer goes and makes a life simulator.
最後修改者:EntityofDesire; 3 月 25 日 下午 12:46
Toonen1988 3 月 25 日 下午 12:33 
引用自 Sig
引用自 Toonen1988

This is not true, EA doesn't allow all mods and they even terminate your account for using certain mods.

They don't let people do whatever they want.

That statement EA made back then and the bans that followed were due to a situation involving a modder who was using the wicked whims code without permission to create a CP mod. It was an extreme case and something had to be done.

That is what I talked about a few messages back. EA games do ban people for using certain mods and this includes indeed CP and bestiality. Which is understandable because no company want to be associated with this.

They take extreme measurements like terminating your whole EA account. But mods like WhickWhims is allowed to use, they even stated it that they won't ban people for using it, aslong it doesn't contain any CP and bestiality.

And I agree 100% with EA games. People should have the freedom how they want to play The Sims, but there are some boundaries.
最後修改者:Toonen1988; 3 月 25 日 下午 12:34
EntityofDesire 3 月 25 日 下午 2:16 
引用自 Sig

Would be interesting to know if they meant 13% of all active players or 13% of all game copies sold

Well its also how they collect metrics, for example if players play offline or disable usage sharing as I do. Than they have no way of tracking who does what. Also if they include the console market (which doesn't have wide access to mods) that immediately skews the numbers but overall its still a much smaller number htan I expected.

That said, at least from a creator/lurker/poster's point of few you do notice a lot of the same people in these areas and heck even big popular mods have limited amount of dl vs the millions that EA say are playing the game.

So its hard to really gauge correctly...

My fear is we get a game (inzoi) that is so heavily on guard rails that it doesnt even allow for life cheats, money etc but an expectation of how you play the game "their way" that they dont understand how mods are used other than to alter "their vision" of the game - which developers do develop.
最後修改者:EntityofDesire; 3 月 25 日 下午 2:18
AyuChii 3 月 25 日 下午 2:24 
Someone have alink in which the dev' stated that? Unfortunately I can't find it
I like how most of the comments are mourning the loss of their pervert mods, but not mentioning ♥♥♥♥ like Basemental or Life Tragedies as examples.

Things that actual have unique mechanics and add to actual playtime and aren't glorified machinamas for Discord Nerds to beat their meat to.
Casul Gamer 3 月 25 日 下午 2:43 
引用自 EntityofDesire
引用自 Xautos
Modders will find a way past this, for example an outside script that can run mods off it without changing the game files or coding at all, but instead it can act to override current file settings with its own. This script could for example be a universal 3rd party mod launcher, it can launch any mod from it once the relevant mod is detected on the storage device.

Whatever tools Krafton use to detect mods that directly interface and interfere with the service won't see the script because it doesn't interfere with the service and because it's 3rd party and not connected to the game in any direct way, it will go on unnoticed, any mods connected to that script will also go on unnoticed.

I totally agree, though I'm not sure how the new unreal anti-mod tools work since they are baked into the engine. I'm not sure if they are easy to bypass with like a third party script tool or if its so hard coded that you simply can't.

Really i think in the end it will be defined by how Krafton responds to these mods...

If they really are against it (I don't know whether they've officially made a definitive statement about mods yet), there is a lot they can do to shut things down even if modders find a way to mod it.

Like Capcom has gotten Youtube videos about modding removed. Or they could file some sort of legal action against Nexus for hosting certain types of mods. Hopefully they're not reading this thread. I don't want to give them any ideas :steammocking:
Mad Max 3 月 25 日 下午 3:12 
Given how realistic the Inzoi's can look in this game... perhaps it's best they don't allow modding and prevent 'those' mods.

I can just smell celebrity allegations and lawsuits.
Arc 3 月 25 日 下午 3:16 
booba slider x 10 thanks
and boota
and crotcha
Mad Max 3 月 25 日 下午 3:18 
Sadly, the dream of having a Diddy Party in Inzoi with all your favorite celebrities writhing in a pile will have to stay a dream.
最後修改者:Mad Max; 3 月 25 日 下午 3:18
skub 3 月 25 日 下午 3:19 
引用自 EntityofDesire
Well i dont think so if this is happens all will go back to play sims :d

Well I think the problem is people dont realize that a mod that allows nudity or wickedwhims behavior is legally threatening to Krafton. They can get in serious trouble in korea and will be prosecuted by Federal government if t hey are found to have made a product that facilitates sex or nudity.

I dont think people are even aware of korean laws in this sense.
no US citzen is being extradited to Korea over mods in Trumps America get real:steamsalty:
Casul Gamer 3 月 25 日 下午 3:20 
引用自 Mad Max
Sadly, the dream of having a Diddy Party in Inzoi with all your favorite celebrities writhing in a pile will have to stay a dream.

LoversLab: Hold my beer
skub 3 月 25 日 下午 3:22 
引用自 EntityofDesire
引用自 Ozium
don't see game lasting very long if modders don't find a way to truly mod it

To be h onest, I'm not sure. EA actually revealed some official numbers in one of their Behind The Sims updates about modding in January 2023 and only 13% of Sims 4 players use mods or custom content.

And 80% of those using mods actively only used custom content like hair, clothes, etc.

So while 13% might still be a bigger number, its far from a majority or enough to really effect sales or the games success. Even if it grew to 25% in the last 2 years thats still just barely 1/4 of the player base.
the game went free to boost player counts lol i own Sims on abt 4 diff accounts and only use 1 and i use mods on it.
EntityofDesire 3 月 25 日 下午 3:47 
引用自 skub
引用自 EntityofDesire

Well I think the problem is people dont realize that a mod that allows nudity or wickedwhims behavior is legally threatening to Krafton. They can get in serious trouble in korea and will be prosecuted by Federal government if t hey are found to have made a product that facilitates sex or nudity.

I dont think people are even aware of korean laws in this sense.
no US citzen is being extradited to Korea over mods in Trumps America get real:steamsalty:

Thats not exactly how law works. See Nintendo, they dont need to be an american company and krafton already has a history of lawsuits in the US for modders/cheaters, etc for PubG. The TOS is a legally binding document most of us don't take seriously but in a court of law its very much binding and easy for them to get verdicts in. Yes this includes in US court.

Nobody is or has to be extradited. If nothing else US makes it even easier to pursue legal actions on their soil. But we are getting WAAAAAAAY ahead of ourselves here....
EntityofDesire 3 月 25 日 下午 3:50 
For example Krafton might realize that such heavy restrictions on modding are not in favor of their products long term health and can easily change their stance. A lot can change during early access and release.

Currently you really need to take note that the mod tools they keep promoting is for users to share their custom content. To them thats what they think "modding" is, not actually changing game systems - take a height slider, they wont allow it (ThEIR WORDS) because it would mess up their animations. Ok so why not allow a community modder to make an optional one - their reply was literally "well that will make the game wonky and we dont want to support that" - so basically Inzoi is to be a walled garden, they our encouraging us to paint the walls but dont want us to paint outside the lines...

As the game is also meant to be published on consoles they might also see gameplay mods as not compatible for console market and so focus on "community content' that can be shared on consoles.

Again it depends on how things go during early access though, they might decide to incorporate gameplay mods - BUT considering their recent statement:

However, we have recently noticed an increase in unauthorized download sites that create and distributeillegal copies or make unauthorized modifications to the game.

REMEMBER they JUST recently posted this to the community, and "unauthorized modifications to the game" are defined clearly by the TOS as MODS.

They actually want people to REPORT each other which is insane considering how modding works in the Sims community.

I guarantee somebody will make a mod to remove the body censoring (ironically it was first removed because it caused hardware spikes and improved performance in Sims) and Krafton WILL go after it because of how "realistic' their game looks too and say they made "unauthorized" modifications to the game.
最後修改者:EntityofDesire; 3 月 25 日 下午 4:06
AGirlKing 3 月 25 日 下午 4:07 
Ok so why not allow a community modder to make an optional one - their reply was literally "well that will make the game wonky and we dont want to support that" - so basically Inzoi is to be a walled garden, they our encouraging us to paint the walls but dont want us to paint outside the lines...
made "unauthorized" modifications to the game.
Can I ask for a source on this?
最後修改者:AGirlKing; 3 月 25 日 下午 4:07
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