Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
I completely agree regarding the issues with differents levels within houses. While the stairs worked perfectly for the entrance, they didn't function properly inside. My Zoi cannot navigate the interior stairs, despite them being the same height and concept. Furthermore, the level differences have caused significant problems with the exterior walls, resulting in an actual hole in the facade.
Now, I will have to modify the levels, which will mean more hours of construction because if I change the level, the stairs and some other elements of the second and third floors disappear.
Also, someone help me with the camera !! The more floors, the more difficult it is to navigate with the zoom and the camera :(
I see a lot of potential in this building mode. I sincerely hope the developers pay close attention to it, as it's a core experience for many players.