inZOI
I "nose" there is an issue
The demo is great!
However, the nose seems to be very hard to tweak. Wondering if anyone else is having issues editing the nose.
I'm trying to make a more pointy nose and the columella (I think that's the underside between the nostrils) is always too round. Any tips would be helpful. I'm sure I'm not the only one.
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Showing 1-7 of 7 comments
The nose is the least customizable part, your best option is selecting a preset based entirely on the nose.
Whoami Mar 21 @ 1:27pm 
Originally posted by violetfyxe:
The nose is the least customizable part, your best option is selecting a preset based entirely on the nose.
having no problems making the noses i have on my characters
Xautos Mar 21 @ 1:44pm 
yeah, i'm not having very much luck with the nose either. i was trying to recreate Jeanine Mason's facial appearance earlier as one of my sims from TS4 is based on her and there were two issues:

First the nose, specifically the Nasal Dorsum area, there is very little ability to influence the shape in that area.

The second issue is the tear duct position, it doesn't go above a certain height and it's position is fixed as to where it's pointing and yet Jeanine's tear ducts are higher and pointing more sideways than what the game can provide. This sort of limits the type of appearance you can ultimately give to your zoi in the making.
gumby3d Mar 23 @ 1:41pm 
Originally posted by violetfyxe:
The nose is the least customizable part, your best option is selecting a preset based entirely on the nose.

Thanks for the advice. This seems like the best way to go. It seems similar to MetaHumans which I think Krafton based this off of. But in MetaHumans you can't really edit the face much and have to rely on blending other heads. Found someone with a British nose in the preset so that'll work.
Originally posted by violetfyxe:
The nose is the least customizable part, your best option is selecting a preset based entirely on the nose.

The problem is if I do that, I cannot adjust the eyes at all to my shape :sad_seagull:
I agree, I love my nose, its upturn shape, but if try to recreate it in the game, it looks so weird and not close to what I am trying to achieve...very disappointed in demo so far
I am having most issue with eyes, sometimes if you move the edges in detailed editing it makes the bottom lid of one eye look like it clips upward into eyeball even though symmetry is on
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Date Posted: Mar 21 @ 12:28pm
Posts: 7