inZOI
Kitanai Aug 21, 2024 @ 12:34pm
Just the character creator and it runs like absolute poop
I have a gaming PC that runs DOOM Eternal on Max settings at 60fps no issues. This character creator alone is a slideshow at minimum settings. Most people playing life sims won't have the hardware required to run this - this was either way too ambitious a project or no attempts to optimise the game have been made.

Is anyone else experiencing a similar issue? Do you need a 4090 to run this thing? What's the deal?
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Showing 16-29 of 29 comments
jd- Aug 21, 2024 @ 5:56pm 
You are also talking about one of the best optimized games in recent history with Doom and you only get 60 fps...
pallidity Aug 21, 2024 @ 6:00pm 
My system is over 4 years old. Played this on the second highest settings with an NVIDIA 2070 super, i7, 1T SSD, 16GB RAM. The only part that had any issues was the opening intro video, and I've seen people with much better systems comment the same.
AntonioKingsley Aug 21, 2024 @ 9:15pm 
Doom Eternal is a 2020 game that took 4 years to develop. That is not the same as Inzoi lol. I have a RTX 3060 and Ryzen 5 5600G on my rig. It can run the game just fine. Your system is old and is below the required specs.
GorishiDan Aug 21, 2024 @ 9:48pm 
9900K n 2080 Ti here. Game ran pretty well. Doesn't matter much though I wasn't worried about the damn character creator running poorly, the real test is gonna be the actual game when it releases
PRAET0R1AN™ Aug 21, 2024 @ 9:55pm 
9700K, 32GB Ram and a 4070 Super here, It ran pretty well for me at 4K.

You're going to find this is gonna need a considerably more beefed up computer to play compared to DOOM.

This game looks to be utilising UE5, Complete with Nanite, Lumen, And Hardware Raytracing in addition to Metahumans.

TL;DR
This is UE5 with all the bells and whistles turned on and they are VERY resource hungry.
deathsmog Aug 21, 2024 @ 10:07pm 
Originally posted by Kitanai:
Do you need a 4090 to run this thing? What's the deal?
My 3050 wants a word, it ran the character creator with 0 issues.
LArc7thHeaven Aug 21, 2024 @ 10:13pm 
Next time open option and change max fps from 30 to the one you like
AntonioKingsley Aug 21, 2024 @ 10:17pm 
Originally posted by PRAET0R1AN™:
9700K, 32GB Ram and a 4070 Super here, It ran pretty well for me at 4K.

You're going to find this is gonna need a considerably more beefed up computer to play compared to DOOM.

This game looks to be utilising UE5, Complete with Nanite, Lumen, And Hardware Raytracing in addition to Metahumans.

TL;DR
This is UE5 with all the bells and whistles turned on and they are VERY resource hungry.

I knew Inzoi was beefy but I didn't know it was using all that and metahumans...no wonder why the Zois looked familiar...God the possibilities are even better than I imagined beforehand.
PRAET0R1AN™ Aug 21, 2024 @ 10:50pm 
Originally posted by AntonioKingsley:
Originally posted by PRAET0R1AN™:
9700K, 32GB Ram and a 4070 Super here, It ran pretty well for me at 4K.

You're going to find this is gonna need a considerably more beefed up computer to play compared to DOOM.

This game looks to be utilising UE5, Complete with Nanite, Lumen, And Hardware Raytracing in addition to Metahumans.

TL;DR
This is UE5 with all the bells and whistles turned on and they are VERY resource hungry.

I knew Inzoi was beefy but I didn't know it was using all that and metahumans...no wonder why the Zois looked familiar...God the possibilities are even better than I imagined beforehand.

I could probably look into forcing lumen "off" but I think it'd really hurt the visuals and it definitely won't look "right" if I tried it lol, but I'm willing to give it a go for science :D

:edit:
none of the tools I used were able to toggle stuff on the fly unfortunately but there does seem to be a lot going on under the hood, explains why it's so system heavy anyways.
Last edited by PRAET0R1AN™; Aug 21, 2024 @ 11:01pm
gabriele83 Aug 21, 2024 @ 11:25pm 
If you notice by default there are several settings enabled that will kill performance: disable raytracing, motion blur (it's ugly and annoying anyway), run full screen in place of borderless window and see what else is there that can hinder performance.
On the other hand Doom is one of the most optimized games ever, sadly very few developers do that and on that level, so don't expect it elsewhere. :steamfacepalm:
オナニー Aug 21, 2024 @ 11:38pm 
Im not gonna be like one of you folks who be like "ugh its expected for you to have a RTX RX XX70 Super XTX with 420GB of Vram to run this game what are you doing with a 10 yr old computer lol poor" like some of yall have newer hardware and still cant launch into the game while I have a gpu from 2016 that runs it.

That said, there is much to do for optimisation. For example, why are raytracing options enabled by default. Why was the fps cap at 30 by default. Why does this thing take 5GB of Vram in character creation. Why does the skin textures and facial feature look high res but then this jacket texture looks like it came from ps2
https://steamcommunity.com/sharedfiles/filedetails/?id=3313654130
I'm not going into specs of my device but the scene for the cat coming from the left was like that for 10 or more seconds.
PRAET0R1AN™ Aug 22, 2024 @ 12:12am 
Originally posted by Peugeot 9X8 EVO LMH 2.6L TT V6:
why does this thing take 5GB of Vram in character creation.
It's built on UE5, And as mentioned earlier, It seems to be running with everything enabled.. Nanite, Lumen, Hardware RT for reflections and also Raytraced AO and MetaHumans..

All are VRAM heavy ( I should know, I've toggled this stuff on in UE5 itself, as in the actual engine )
Last edited by PRAET0R1AN™; Aug 22, 2024 @ 12:13am
Traveler Aug 22, 2024 @ 6:01am 
Originally posted by Peugeot 9X8 EVO LMH 2.6L TT V6:
Im not gonna be like one of you folks who be like "ugh its expected for you to have a RTX RX XX70 Super XTX with 420GB of Vram to run this game what are you doing with a 10 yr old computer lol poor" like some of yall have newer hardware and still cant launch into the game while I have a gpu from 2016 that runs it.

That said, there is much to do for optimisation. For example, why are raytracing options enabled by default. Why was the fps cap at 30 by default. Why does this thing take 5GB of Vram in character creation. Why does the skin textures and facial feature look high res but then this jacket texture looks like it came from ps2
https://steamcommunity.com/sharedfiles/filedetails/?id=3313654130

I noticed some textures takes a few seconds to load in. When you swap to a new clothing item it starts a bit blurry then fully loads in after a second or two. If you have the game installed on a HDD it might take longer, that could be why some textures look blurry.
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Date Posted: Aug 21, 2024 @ 12:34pm
Posts: 29