Tropico 5

Tropico 5

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Uprisings for no reason
78% approval rating, democracy which specifically states no uprisings, and at least 40% approval from all factions

Suddenly literally 300 tropicans revolt and decimate my army of tanks.

Okay. I was under the impression this game was good up until this point.
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Showing 1-9 of 9 comments
Capitan Maximum Dec 28, 2014 @ 1:53am 
There's always a reason for uprisings. 40% faction approval doesn't sound too good, though. You probably performed one or more citizen action (kill, banish, arrest) which may cause revolts.
Pizlenut Dec 28, 2014 @ 3:19am 
Yeahhhh... are you sure all of your tanks were even on your side? Did you have martial law going? Did you use too many kill/deport actions too fast?

Was the 40% faction military?
There was a reason. It would be nice if the game told you, but you probably know what you were doing. As a ♥♥♥♥-your-demands dictator... I know specifically the reasons they come after me and they respond to those specific reasons that I either create or ignore.

I also know how to survive uprisings. You know those guys in the tanks and with the guns? Keep them happy and try to remove unreasonable ones. They are a significant factor in surviving - even if most of the population is otherwise against you they can mow down a lot of civies.

You want to go through and make sure your military doesn't have a bunch of low approval people. YOu know... like for me it would be people that want a church. I got news for them. Its not my job (the governments job) to build their stupid church. If they want one they build it - and since they wont... they dont get one.

I would throw them in prison... for reducation... but SOMEONE didn't put prisons in the game.
Capitan Maximum Dec 28, 2014 @ 3:31am 
Originally posted by Pizlenut:
I would throw them in prison... for reducation... but SOMEONE didn't put prisons in the game.

Sure about that? ;-)
Lцċįἀǹ º¹ Dec 28, 2014 @ 4:14am 
Prisons were added last patch. Start a new island and you'll see.
WhiskeyWerewolf Dec 28, 2014 @ 6:11am 
Well, I'm having rebellions for no reason. Haven't deported or killed anyone for a long, long time, all factions love (or at least like) me, military loyalty is very high and approval is 90%.
Wakawaka Dec 28, 2014 @ 8:52am 
I haven't played for a while, but am going to check out the prisons and the reduced price DLC.

A remember a big issue at launch, was there was a non reported revolt factor. If you do things like execute people (which before prisons, you had to do sometimes), you build up revolt. This isn't tracked in other stats. So many people would do things that would add to "revolt" then they would get rebellions "for no reason". "Revolt" also did not seem to be related to # of rebels or # of people joining the rebels.

It seems like it still might be the same and it still isn't being communicated to the player. There is something you are doing that is making people mad, but it is not being tracked in the stats, or by the rebels, so you think it's happening for no reason.
WhiskeyWerewolf Dec 28, 2014 @ 9:16am 
Originally posted by Wakawaka:
I haven't played for a while, but am going to check out the prisons and the reduced price DLC.

A remember a big issue at launch, was there was a non reported revolt factor. If you do things like execute people (which before prisons, you had to do sometimes), you build up revolt. This isn't tracked in other stats. So many people would do things that would add to "revolt" then they would get rebellions "for no reason". "Revolt" also did not seem to be related to # of rebels or # of people joining the rebels.

It seems like it still might be the same and it still isn't being communicated to the player. There is something you are doing that is making people mad, but it is not being tracked in the stats, or by the rebels, so you think it's happening for no reason.
There's an Unrest stat. When it goes too high, you have an uprising.

But unless rebels really ♥♥♥♥♥♥♥♥ hate apartment buildings, nothing can have caused my rebellions.
Originally posted by Capitan Maximum:
There's always a reason for uprisings. 40% faction approval doesn't sound too good, though. You probably performed one or more citizen action (kill, banish, arrest) which may cause revolts.
I never used any of those actions, and 40% is still enough not to have half the population uprise against me

Again, democracy specifically states uprisings don't happen, they still happened. Didn't answer that for me.

By the way, most of the rebels were on the side of Communists, Globalists, and Environmentalists, which I had 100%, 80%, and 73% standing with respectfully.




Originally posted by Pizlenut:
Yeahhhh... are you sure all of your tanks were even on your side? Did you have martial law going? Did you use too many kill/deport actions too fast?

Was the 40% faction military?
There was a reason. It would be nice if the game told you, but you probably know what you were doing. As a ♥♥♥♥-your-demands dictator... I know specifically the reasons they come after me and they respond to those specific reasons that I either create or ignore.

I also know how to survive uprisings. You know those guys in the tanks and with the guns? Keep them happy and try to remove unreasonable ones. They are a significant factor in surviving - even if most of the population is otherwise against you they can mow down a lot of civies.

You want to go through and make sure your military doesn't have a bunch of low approval people. YOu know... like for me it would be people that want a church. I got news for them. Its not my job (the governments job) to build their stupid church. If they want one they build it - and since they wont... they dont get one.

I would throw them in prison... for reducation... but SOMEONE didn't put prisons in the game.
None of my army defected. They were entirely on my side.
Rostan Dec 28, 2014 @ 12:53pm 
There seems to be an issue with the protests/disenchantment system. I often have one faction hating my guts, then when protests appear and I try to negotiate, I get demands from factions which give me 90% support or so. This is at least awkward...
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Date Posted: Dec 27, 2014 @ 10:38pm
Posts: 9