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Mods however, would be nice addition to the MP scene. Could work in a similar way to Killing Floor, can see what mods the server (in this case, the host), runs, and if they stick in the lobby and decide they wish to play still, it transfers said mod files over.
Would require a change in how mod files work however, so they aren't auto enabled simply by existance but rather via a selection box within the game.
Last time I had MP enabled, it wasn't that big of a scene so I don't really think its worth the devs investing into this in the grand scheme of things.
Thx for reply!
However me and my friends have good pcs and also want to use this power. That's why I did buyed it!
Also a nice reference to killing floor. I know, that the devs do have here a black and a whitelist system. So they say, what is a good aditional mod, which brings a lot of fun, but doesn't break the game (like a cheat or trainer would do) and only allow those in the whitelist. You can still run the blacklisted mods, but you will not progress in your level and not get any achievements.
And the last point of "Mod enabeling" it is not really necessary for me personally. In Age of Empires you have the workshop but you have to deinstall them by your own, if you don't want them any longer. Kinda ♥♥♥♥♥♥, but at least it works with not much effort...