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I've covered every Tropico mission since Tropico 3 on my YouTube channel, and I've least enjoyed Tropico 5. The pace of the game is too slow for my liking. Sure, it's a bit faster to get economy running, but the movement of workers is too slow. The game really needs a triple speed option like T3 and T4.
I mention this now because the DLCs are a bit painful to play with the game speed. Both are relatively difficult compared to the base campaign. Big Cheese is stuck in Colonial Era, forcing you to get lots of mandate extensions. Mad World forces you to use Discredit, which is insanely expensive ($5000 EACH citizen, and you have to do it 50 times), which means you need a very strong economy, which takes a long time to build up.
Though I like Tropico, I wasn't impressed T5's release, campaign and the DLCs. They're nice to top off your T5 exprience, but I don't think they're great DLC content, given the short length of the original campaign. What I'd like to see are DLC campaigns.
DLC campaigns is definitely what we need. I'd pay up to $20 for a few new campaigns, few more little missions and new buildings. 4$ every 2 months is cheap, in my opinion, but doesn't add much to the game. I only wish we could add the new buildings to our existing saved cities (cheese factory and asylum can't be added in saved cities).
I immensely enjoy Tropico 5. It's the slow pace I like the most. Closest to SimCity these days... I only wish we could take out the wars, rebels and dictatorship out of the game, then we would have a great SimIslandCity! :P
Buy them on a deep discount when there are 5 or more out, then you will see an actual difference and new content, if you buy it now the game won't be any different and you will be left scratching your head.
If they were smart they would have released a challenge editor and map editor then created a series of competitions to create the best missions. They would have then taken all those missions and put an enhanced version of them into a "Best Of..." DLC that they could have sold for $9.99 and gotten rave reviews for. Hopefully they get it right with Tropico 6.
I used to be first in line for these DLCs with Tropico 4 because I was invested in the game (creating challenges, playing fan-made challenges, collaborating with other users on cool maps, etc.). Now I wait until a sale. The urgency of getting it on day 1 is gone.
So true, I regreat buying this madness DLC, the asylum is absolutely useless. If they'll fill the game with DLC's, they could make it worth, at least.
DLCs, sure, bring them on.
But these are worthless, 1 building? I hope their sales will indicate what I think about that.
Yes, thats the only way.
Also, how stupid are the costumes anyway? Noone would care if you only had one standard Che-Guevara-like-looking dictator and that would be it.