Tropico 5

Tropico 5

Zobacz statystyki:
READ FIRST! Tropico 5 requires a DirectX 11 graphics card!
PLEASE CHECK IF YOUR SYSTEM MEETS THE MINIMUM REQUIREMENTS BEFORE PURCHASING THE GAME OR REPORTING ISSUES!

DirectX 11 support is needed at hardware level, which is why the minimum requirements list graphics cards that have specifically been tested and confirmed to run Tropico 5. For some models (Radeon 4000 series), hardware level 10.1 does suffice, for some others, it doesn't. It also heavily depends on the driver - please make sure you're running the very latest driver available from your graphics card manufacturer if you're experiencing graphical errors and corruption.

If your graphics card does not support the required hardware features, the game may not start at all or display graphical errors.

Having DirectX 11 software installed is no guarantee that your graphics card meets the minimum system requirements. Updated Windows versions which meet the game requirements (Vista SP2 and above) are running DirectX 11 in software.

This is the reason for listing specific graphics card models in the minimum requirements:

- Nvidia GeForce 400 series or higher
- AMD Radeon HD 4000 series or higher
- Intel HD 4000 series or higher

There are no plans to add support for older graphics cards. The game and engine were redesigned from scratch as was requested by many players. The technical modernization calls for new hardware as with many new games. Tropico 5 ist not an exception. The game in its current form would not have been possible on deprecated DirectX 9 hardware and this does not affect visual quality only.
Ostatnio edytowany przez: Capitan Maximum; 24 maja 2014 o 9:47
< >
Wyświetlanie 1-15 z 586 komentarzy
Reloj Suizo 24 maja 2014 o 9:04 
now say ...
HELP MY GAME NOT WORKING I CLICK PLAY AND IT JUST LOADS AND LOAD HELP !!!!!!!!!!!!!!!!!!!!
LOVE HOW YOU START A Discussions ON STEAM AND DONT HELP ONE BIT THANLKS FOR TAKING MY :dollars::dollars::dollars::dollars::dollars:
i Have a weird bug that shows black screen in game then keeps throwing the colorful triangles at me. i can see the terrain a bit if i look at the sea,but if i look at the terrain things go weird.
and yea i do use directx 11
Spock 24 maja 2014 o 9:20 
Any chance of Tropico 5 getting support for DX10?
[sH[!]Ne]  [producent] 24 maja 2014 o 9:43 
Początkowo opublikowane przez Captain cookie:
HELP MY GAME NOT WORKING I CLICK PLAY AND IT JUST LOADS AND LOAD HELP !!!!!!!!!!!!!!!!!!!!
I asked you three times for your graphic card in different threads, all you do is post your specs without the graphic card. We can't help you without it...
[sH[!]Ne]  [producent] 24 maja 2014 o 9:43 
Początkowo opublikowane przez ★Dancing Pyro (Mr.Uuno):
i Have a weird bug that shows black screen in game then keeps throwing the colorful triangles at me. i can see the terrain a bit if i look at the sea,but if i look at the terrain things go weird.
and yea i do use directx 11
what are your system specs?
Unholy Eve 24 maja 2014 o 9:43 
Początkowo opublikowane przez Pancho:
now say ...

It's been on the store page for ages, next time look.

Początkowo opublikowane przez Captain cookie:
LOVE HOW YOU START A Discussions ON STEAM AND DONT HELP ONE BIT THANLKS FOR TAKING MY :dollars::dollars::dollars::dollars::dollars:

As for you, wind your neck in and stop being ungrateful. You've spammed many topics and created your own but when asked for your GPU info you've ignored it and started ranting. Either provide it or shut up.

Początkowo opublikowane przez rcknrolfender79:
Any chance of Tropico 5 getting support for DX10?

Depends how much you like gaming on a 360.
Mike 24 maja 2014 o 10:05 
Początkowo opublikowane przez rcknrolfender79:
Any chance of Tropico 5 getting support for DX10?
i too would like to see DX 10 Support
Unholy Eve 24 maja 2014 o 10:09 
Początkowo opublikowane przez Mike:
Początkowo opublikowane przez rcknrolfender79:
Any chance of Tropico 5 getting support for DX10?
i too would like to see DX 10 Support

It's in the OP for petes sake;

There are no plans to add support for older graphics cards. The game and engine were redesigned from scratch as was requested by many players. The technical modernization calls for new hardware as with many new games. Tropico 5 ist not an exception. The game in its current form would not have been possible on deprecated DirectX 9 hardware and this does not affect visual quality only.
Mike 24 maja 2014 o 10:15 
this is not redesigned from scratch lol. it looks just like tropico 4 hell tropico 4 is better than this.
If I knew if it was created from scratch and would only use DirectX 11, I would have never purchased this.
Unholy Eve 24 maja 2014 o 10:50 
Początkowo opublikowane przez Agnitio Ex Machina:
If I knew if it was created from scratch and would only use DirectX 11, I would have never purchased this.

The minimum requires on the store page say hello
Początkowo opublikowane przez -=sH!Ne=-:
Początkowo opublikowane przez ★Dancing Pyro (Mr.Uuno):
i Have a weird bug that shows black screen in game then keeps throwing the colorful triangles at me. i can see the terrain a bit if i look at the sea,but if i look at the terrain things go weird.
and yea i do use directx 11
what are your system specs?
if im wrong about my graphics card using direct 11 im sorry.
i Hope there will be a directx 10 support because some directx 11 games run perfectly for me.
------------------
System Information
------------------
Time of this report: 5/24/2014, 21:01:14
Machine name: MONIKA-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
Language: English (Regional Setting: English)
System Manufacturer: Compaq-Presario
System Model: VS164AA-UUW CQ5215SC
BIOS: BIOS Date: 09/25/09 10:37:48 Ver: 5.05
Processor: Intel(R) Celeron(R) CPU E3200 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory: 3072MB RAM
Available OS Memory: 3072MB RAM
Page File: 2895MB used, 3245MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
Card name: NVIDIA GeForce G210
Manufacturer: NVIDIA
Chip type: GeForce G210
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0A60&SUBSYS_90451B0A&REV_A2
Display Memory: 1746 MB
Dedicated Memory: 466 MB
Shared Memory: 1279 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Yleinen PnP-näyttölaite
Monitor Model: HP 23xi
Monitor Id: HWP3031
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.3523 (English)
Driver Version: 9.18.13.3523
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/4/2014 17:35:23, 17755424 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-4920-11CF-7975-48B01FC2C435}
Vendor ID: 0x10DE
Device ID: 0x0A60
SubSys ID: 0x90451B0A
Revision ID: 0x00A2
Driver Strong Name: oem41.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.3523:pci\ven_10de&dev_0a60
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Ostatnio edytowany przez: SpicySaltyKaspy; 24 maja 2014 o 11:17
ogreballerina 24 maja 2014 o 11:19 
^ The G 210 is your problem.
It is not a DX 11 card.
I know it says you have DX 11 in your report...but that is software not hardware.
Ostatnio edytowany przez: ogreballerina; 24 maja 2014 o 11:20
< >
Wyświetlanie 1-15 z 586 komentarzy
Na stronę: 1530 50

Data napisania: 24 maja 2014 o 7:58
Posty: 586