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The first power plant needs coal - If you don't have a Coal Mine on the island, you'll have to wait until your docks automatically import it.
Power plants also have a short start up, so even with fuel and people it might take a month to kick over into providing power.
No need for that, if you are producing coal localy it should end up in your power plant at some time. The transport network can get backlogged badly, and that problem doesn't go away until you can put in a lot of metro stations. It can be really hard to get stuff moving. Make sure you have extra teamsters, one is never going to cut it. Think about 1 per 100 people.
First, build a mine to get coal or uranium.
Then build a teamster office and a power plant(nuclear or coal) next to the mine
Wait until the constructions are all finished.
Finally, delete the road between the main city and the three buildings which means that only the three buildings(power plant, teamster office and mine) are connected together with road.
The transporters from the teamster office can only send the resources from the mine to the power plant and the power plant will work continuously as long as the mine is still working.
You can also build some residential building next to the power plant area with road connected to the main city.
Here is a photo of my building plan.
http://i210.photobucket.com/albums/bb67/Simpson21232000/PowerPlantBuildingPlan.png
So sad that this method won't work with coal or uranium import.