Tropico 5

Tropico 5

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nashiem Jul 31, 2014 @ 12:20pm
cant produce steel cant wtf
I keep getting the message I need coal and iron, so I put the steel factory right between 2, then I added a teamster facility right next to them. Nothing I do seems to work am I missing something here?
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Showing 1-11 of 11 comments
Sapphire Bullets Jul 31, 2014 @ 12:31pm 
Sometimes the Teamster system is pretty inefficient. :/
steven_kak Jul 31, 2014 @ 7:01pm 
I think the teamster system works fine. The game ends up being too easy if you're not challenged with intelligent road design and industry placement.

OP, what industry and raw resources do you have on your island? How many docks and teamster buildings? Population and era?

Once I ended up with a coal shortage, and it turned out that I just upgraded my oil refineries and they were sucking up all of my coal that was meant for my steel mills. Not sure if you might be experiencing something like that.

Overall teamsters seem to do what they want so you can't hope that they'll pick up particular resources by placing them next to the resource (although this should help). The key is that you need to make sure that there are enough teamsters everywhere else so that those teamsters next to your iron and coal are servicing those mines instead of moving around corn or something.

Your teamsters might be stuck in traffic too. See if there's an area with too many cars and change the roads a bit to lessen the traffic. Maybe drop a parking lot near the teamster offices near the mines so that your teamsters aren't spending all of their time walking there by foot (I think this makes a difference). If in modern era, put metro stations around residential areas. You could even eliminate some industry that is less profitable than the steel to free up your roads and teamsters.

Good luck.
Crazyivan Aug 1, 2014 @ 5:07am 
Hay nash i had the same issue
i had on average 2 teamsters per 1 production plant and 1 teamster per mine.
check to see if all buildings are staffed
also check to see if you have selected exports on any coal or iron, this will take prioty.
no traffice jams on the roads, build away from intersections as they can holt delivery to the max if your exit from the building is near one.
last don't listen to folks like "red" they just don't know yet how to play.
The teamsters work the issue they had and the only one was patched weeks ago.
:llama::madeintropico::tropicoflag:
Last edited by Crazyivan; Aug 1, 2014 @ 5:09am
Crazyivan Aug 1, 2014 @ 5:13am 
And Fact "Kiwi's" made the first Pavlova. And as Red says he has not played the game in month's what can you learn from him...........2 updates in a few months with a great DLC nough siad peace out.
Knifey (Shooty) Aug 1, 2014 @ 5:17pm 
Originally posted by nashiem:
I keep getting the message I need coal and iron, so I put the steel factory right between 2, then I added a teamster facility right next to them. Nothing I do seems to work am I missing something here?
please confirm that you either are exporting coal and iron, or the coal and iron deposits are full and not being unloaded/picked up. For all we know you're using it up in the factory you want and its being used up very quickly, or a different factory/power plant is using it up quicklly and there is none left for your factory and there is no problem.... you can't prioritize what resources go where, the game does that.
Last edited by Knifey (Shooty); Aug 1, 2014 @ 5:21pm
Crazyivan Aug 1, 2014 @ 7:05pm 
What Knifey and my post said
Capitan Maximum Aug 2, 2014 @ 5:06am 
Teamsters aren't to blame for everything. In fact, the Tropico union of teamsters demand an end to these false accusations and slander.
Crazyivan Aug 2, 2014 @ 11:13pm 
Yes as a over paid and under worked teamster i demand my rights to stay in the pub longer and work less.
Xort Aug 5, 2014 @ 6:11pm 
It's sometimes hard to get the teamsters to function properly. While other workers can just go and sit in a building and have it function, the teamsters are out running around in the city stuck in traffic. While you might have built a teamster beside you mines that doesn't mean they are going to just stick around waiting for cargo at the mine and factory to need moving.

How the teamsters select what hauling jobs to take is a bit of a mystery. Do they just line up orders to ship and do them one after another? Is their a distance calculation that gives different jobs different values, depending on where they are located?

I'd suggest building teamsters close to the housing sections to cut down on the communting time giving your workers a longer working time before they go to fill up their needs. If you have to drive across the map to get to work then drive all the way across to the other side to pick up a job, only to time out and need food or rest before service the factory the teamster building was beside.

Idealy your production buildings should be down roads that don't connect to anything else. The only reason to drive down that road should be to go to a production building. What's more they should also have a connection to the docks that wouldn't see city traffic.

Farms are the biggest offenders of getting stuck in the city, due to their geographic requirements for land quality.

Tropico 3+ is a very forgiving city builder, even poorly planned cities with terrible roads for the most part function. That the game doesn't ♥♥♥♥♥ at you for having heavy traffic leads people to worry far less about it or to ignore it althoughter.
Last edited by Xort; Aug 5, 2014 @ 6:12pm
Warlordnipple Aug 5, 2014 @ 9:50pm 
Yea Traffic and Staffing can be issues but there is also just terrible teamster AI. Teamsters do whatever they want instead of doing logical things like getting resources nearby or getting resources from places that have their output maxed they generally try to be as inefficient as possible and will waste time picking up random stuff
Yeah, this keeps happening to me. My steel mill doesn't produce anything around the time I enter the Cold War Era and either the bug lies in the shipments not arriving in port correctly, or the teamsters are to blame. I don't know anymore.
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Date Posted: Jul 31, 2014 @ 12:20pm
Posts: 11