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Try playing the campaign, the tutorial only scratches the surface of how the game works. Playing with actual goals will teach you more about the game than just running a sandbox with no idea what the settings even mean
Not directly, but it gives you objectives that often limit their reasons for rebelling, this way you can identify what you might be missing in sandbox that is making them rebel
It also teaches you how to deal with rebels more effectively when they do occur
Tropico was never evil, sure you could be a crook, a bad guy, a nut case but not down right evil.
Oh well I will try the campaign again and see if I can stand it. Blessing upon the friend who gave me the game so I didn't end up buying it.
Thanks for the advice. Advice is always appreciated.
In general back in the almanac, look at the Happiness tab and try to address whatever has the lowest number. Rebel attacks are not usually too serious. Even if you lose, they are only going to take down one or two buildings. But whatever you do, do not piss off the military. If they start a coup they will attack your palace. Lose that one and it is game over.
It's just like crime lords, you might have 100's of them, you only know about the ones you've actually discovered
Seems like you weren't paying attention to how any of the hidden roles work or the many variety of systems in the game for discovering them
I could go for "none" or v"very low" but games need balancing to keep from being boring. Could understand a slow growth from "no problem" to "big problem".
You think that means 100% all the time? Try again
The rest of your complaints are game play, did you not want the game to have challenges to over come?
This isn't a city building simulation, if that's what you want you should go play one.
By the way the game is a city simulation which includes strategy and a little role playing. City builders vary just as RPGs and other games do. Also opinions vary.
True city sims are very different in that regard
City sims can have goals. Want to be Ceasar? Plenty of goals in those Roman games.