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As for how I plan my city, I simply leave space for future buildings as I build and incorporate them in when I unlock them.
It's a bit frustrating since there are ways to increase birthrate through clinics, hospitals and edicts to increase population but there's nothing to control the idiots coming off the boat. Maybe I'll just let some of them sit in shacks. In your experience, what is an acceptable level of homelessness before it beocmes a serious problem?
Shacks are not a problem for me if all my other conditions are solid and I have not alienated any political faction. They only become a map nuicence once I have over 80+ homeless, but that is my experience. In my experience, having less than 10 homeless means I am probably doing something right when it comes to housing.
I do understand your frustration with immigration with things that increase the birth rate; that is a big reason I do not usually purchase those upgrades, or at most, only one of those upgrades depending on the map and how much I need labor.
Thanks for the advice. Part of my problem may be that my policies tend to piss off the communists and environmentalists so I am dealing with rebel attacks on a regualr basis. Always manage to beat them back though.
I have some issues with the same factions, sometimes to the point where elections can get dicey. Sometime I adjust the constitution to please the Communists since they tend to be a larger faction than the environmentalists. But yeah, the rebel attacks tend to be a joke by the end of the Cold War era and are only mildly annoying before then.
I had a little trouble with that mission initially as well. Ultimately what I did to be able to beat it is make sure I had built two libraries and a college (all upgraded) the mission before for both maps. I also made sure my economy was in increadible shape before finishing the previous missions as well so that you can afford more research buildings and max out all research building's budgets. Rushing through the early levels of the campaign can come back to bite you; I had to restart the campaign twice before beating MAD.
You can also experiment in Sandbox mode if you want to get a handle on the Cold War and Modern Era as well. It is a good learning experience.
Another big issue is people that insist in living at shacks, no matter if there is enough housing space, even close to job places. Is there 1x1 space hiding in a corner? You blink and a shack will apper there.