Romancing SaGa 2: Revenge of the Seven

Romancing SaGa 2: Revenge of the Seven

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Zass Oct 29, 2024 @ 10:25am
About difficult and classes/playstyle.
I keep changing classes and game is hard even in normal level. I'm with 30 hours game and still couldn't find a composition that I liked to just keep it. It's a bit weird because my teams don't excells in nothing and it slow my progression. Already had my fun, so sugesstions about better classes and how unlock it?
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Showing 1-2 of 2 comments
El Nasr Oct 29, 2024 @ 10:51am 
I think Its useless to focus on a fixed team because of how many new class you can get...
You must focus on the best class skill you wanna master and keep for your final team and try to unlock all weapon skill during your play, use the skill tree to see what remain...
As the team itself try to cover all weapon and magic element sure, you need at least one big guy to stand for the team, endure and parry the regular attack thats all for the first half of the game. All the other four will serve you as mix skill party who learn new stuff depending their weapon preference...
As for magic I think some combinaison and element are a lot better than other... for example and if you explored the ice ruin , light and wind will give restoration for healing all team, fire and light will give you massive spell great against undead or demon or even regular...Water seems the weakest one but it can support a bit...
Try by yourself...
Last edited by El Nasr; Oct 29, 2024 @ 10:54am
Zass Oct 29, 2024 @ 11:20am 
Originally posted by El Nasr:
I think Its useless to focus on a fixed team because of how many new class you can get...
You must focus on the best class skill you wanna master and keep for your final team and try to unlock all weapon skill during your play, use the skill tree to see what remain...
As the team itself try to cover all weapon and magic element sure, you need at least one big guy to stand for the team, endure and parry the regular attack thats all for the first half of the game. All the other four will serve you as mix skill party who learn new stuff depending their weapon preference...
As for magic I think some combinaison and element are a lot better than other... for example and if you explored the ice ruin , light and wind will give restoration for healing all team, fire and light will give you massive spell great against undead or demon or even regular...Water seems the weakest one but it can support a bit...
Try by yourself...

Ok... It Is a bit of what I have been doing. So far I try use what game offers, just got Divine Wall formation with the new timeline and I'm setting my team in accord to this to see how it could work.
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Date Posted: Oct 29, 2024 @ 10:25am
Posts: 2