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this allowed disabling blur effect when walking/running which has been a concern of mine during the demo play-through. Looking crisp now
like this :
[/script/engine.renderersettings]
r.TemporalAA.HistoryScreenpercentage=200
r.BasePassForceOutputsVelocity=1
r.DefaultFeature.AntiAliasing=2
r.TemporalAAPauseCorrect=1
r.TemporalAA.Upsampling=1
r.TemporalAACatmullRom=1
r.TemporalAA.Algorithm=0
r.PostProcessAAQuality=6
r.AntialiasingMethod=2
r.TemporalAA.Quality=6
r.VelocityOutputPass=1
foliage.DitheredLOD=1
r.Tonemapper.Sharpen=1.5
r.ScreenPercentage=200
[/script/unrealed.cookersettings]
+VersionedIntRValues=r.VelocityOutputPass
[SystemSettings]
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
that command change the internal resolution (like if you using DSR of nvidia but without needed nvidia card ^_^ ) and you will get less aliasing but it will cost some performance then try and test (you can change the value like 125,150 etc)
i tested it and that work ^_^
This is amazing. Thank you.
I am struggling to play Metaphor on PS5 as the blur effect is extreme and aliasing is pretty full on especially in town compared to this game without any tweaks.
I noticed after posting that the game looked too sharp on my display, so I've set r.Tonemapper.Sharpen to 1 instead of 1.5.
Thank you for this. I've got a lot of headroom on my system, so I've applied that and it looks great. Was going to change my desktop resolution to DSR it, but this is a way better solution.
This is unfortunate. I only have the demo so far but an EXE hex edit may work.
That said, the game doesn't even look VERT- to me anymore. I've compared it to 16:9 2560x1440 and it looks exactly the same. I've also installed the demo on my Steam Deck and it was identical. It seemed to be VERT- when I played earlier today.
Here are two screenshots without the "fix" applied, just the demo as it is.
2560x1440
https://steamcommunity.com/sharedfiles/filedetails/?id=3354291047
3840x1600
https://steamcommunity.com/sharedfiles/filedetails/?id=3354291175
This is absolutely amazing. No motion blur at all and looks so nice.
Only issue I have now is my FPS dips to 50 in town on my ROG Ally. I don’t want to increase wattage as the console gets hot or fans too loud.
Is there any particular code in that list that might be hard on FPS or requires a lot more power that I could take out or lower?
Thanks :)
I believe r.TemporalAA.HistoryScreenpercentage could be taxing but I'm not sure. Try decreasing it to 100, then gradually increasing it if you want to get the best quality while maintaining performance.
I used this setting, as I like a little of motion blur.
[SystemSettings]
r.MotionBlur.Max=0.5
r.MotionBlurQuality=1
r.DefaultFeature.MotionBlur=1
I think you can fix it by modifying the GameUserSettings.ini line:
bUseDesiredScreenHeight=True
(It's on False by default)
Don't forget to make your modified .ini on read only mode to prevent modification by the game.
It's really weird though, cause the game seems to be overriding the FOV alignment frequently, but the document doesn't get changed (it's also in read-only). I noticed every time after some scenes, sleeping in bed and abdication the game resets it. Do we know if there's a remedy?