Romancing SaGa 2: Revenge of the Seven

Romancing SaGa 2: Revenge of the Seven

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Martoq Oct 23, 2024 @ 3:09pm
Questions?
Been reading some reviews after playing the demo and have some questions.

1. In the reviews they mentioned fighting to often can make the enemies power scale way higher then the players. If this is so as a player with OCD that all enemies must die am I screwed? Can this lead to being able to not finish the game?

2. There is permadeath in the game. Can this lead to a fail state of not being able to finish the game? Or does the game generate new characters infinitely?

3. Is there a time limit to beat the game in? Or can I take my time exploring the world and doing things in it?

I never played the original game and the demo seemed fun. Just not sure on how all the mechanics interact.
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Showing 1-5 of 5 comments
Cyanid_ Oct 23, 2024 @ 3:21pm 
1- yes there is a battle rank. In all saga games, if you grind too much without thinking how the game work, enemies can become too hard. The balance here, is that only stronger enemies will make you lvl up skills, or glimmer weapon skills. So killing all enemies isnt a bad thing as you need to get stronger, repeating a certain area over and over (one shoting everything) when you dont need to get stronger, can get you in a bad position later.

2- There is permadeath, but when a character dies, youll can recruit a new one from the same "class" that will have most of the skills back (exept certain special character you emat in the story iirc). Only one you should be careful is the emperor, as they are a finite number of them, and dying can end certain sidequest prematurely.

3- you are able to explore as much as you want, but like I said previously, there is not an infinite number of emperors, and even if you dont die, emperors can be changed eventually after doing certain story missions.

SaGa is more of a hardcore experience for sure, but this remake seem to make it wayyyy easier than the og game. There is also a easy mode, if you prefer to play that way where combat shouldnt be a problem (never tried it, but thats what the game says). SaGa games have a lot of mechanics and its not a game where you figure out "everything" in the first few hours of gameplay, or even first playthrough (usually). Again, the remake seem to give you an easy mode if you want to play that first.

This is a story that happens during multiple generations, meaning that the goal of the game, is to build up your kingdoms like blacksmith, magic schools and such, and learning new skills that youll be able to pass on to the next generations so the last generations is strong enough to beat the last boss
Last edited by Cyanid_; Oct 23, 2024 @ 3:24pm
Martoq Oct 23, 2024 @ 4:54pm 
Originally posted by Cyanid_:
1- yes there is a battle rank. In all saga games, if you grind too much without thinking how the game work, enemies can become too hard. The balance here, is that only stronger enemies will make you lvl up skills, or glimmer weapon skills. So killing all enemies isnt a bad thing as you need to get stronger, repeating a certain area over and over (one shoting everything) when you dont need to get stronger, can get you in a bad position later.

2- There is permadeath, but when a character dies, youll can recruit a new one from the same "class" that will have most of the skills back (exept certain special character you emat in the story iirc). Only one you should be careful is the emperor, as they are a finite number of them, and dying can end certain sidequest prematurely.

3- you are able to explore as much as you want, but like I said previously, there is not an infinite number of emperors, and even if you dont die, emperors can be changed eventually after doing certain story missions.

SaGa is more of a hardcore experience for sure, but this remake seem to make it wayyyy easier than the og game. There is also a easy mode, if you prefer to play that way where combat shouldnt be a problem (never tried it, but thats what the game says). SaGa games have a lot of mechanics and its not a game where you figure out "everything" in the first few hours of gameplay, or even first playthrough (usually). Again, the remake seem to give you an easy mode if you want to play that first.

This is a story that happens during multiple generations, meaning that the goal of the game, is to build up your kingdoms like blacksmith, magic schools and such, and learning new skills that youll be able to pass on to the next generations so the last generations is strong enough to beat the last boss

Thanks for the info. I may get the game, really enjoyed the demo.
2PLY Oct 24, 2024 @ 3:25pm 
Originally posted by Cyanid_:
if you grind too much without thinking how the game work, enemies can become too hard.
Glad I read that, just unsold me on the game.

I was really only wanting a jrpg to grind on and this seemed interesting - but if it has that sort of system then absolutely nevermind.
Cyanid_ Oct 24, 2024 @ 4:16pm 
Originally posted by 2PLY:
Originally posted by Cyanid_:
if you grind too much without thinking how the game work, enemies can become too hard.
Glad I read that, just unsold me on the game.

I was really only wanting a jrpg to grind on and this seemed interesting - but if it has that sort of system then absolutely nevermind.
You grind but its not mindless grinding. You want to glimmer skills and spells, weapon skills and such. But grinding on low lvl enemies wont do much on that front and can raise battle rank eventually. If you wanted mindless grinding where you can just relax and build your characters, yeah this aint it really, although i would still advise to keep an eye on the SaGa series :) These jrpg are top of the line when it comes to tactics and combat imo
StoneofTriumph Nov 30, 2024 @ 7:06am 
Originally posted by Shiro:
Battle Rank...

What about Event Rank? I can't find any information , or do quests revolve around battle rank Now?

Event rank isn't really a thing in this game- it still works differently from RS1 and 3, so you can't time out quests purely through random battling.
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