Romancing SaGa 2: Revenge of the Seven

Romancing SaGa 2: Revenge of the Seven

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ExioD Nov 6, 2024 @ 4:25am
spoiler or not...
hi guys, i just read some spoiler and info in this page, i just want to ask, is possible to have a list or possible items to miss, heros, or which quest is woth to do it first then others?
also is worth to make a time skip before complete other quest that expand the region?
i read that dantarg need to be killed on second form for the rare drop, also something about salamander or divider, as new in this game i don't know everythings, but i like to grind, explore and have an hard fight, but wont miss things good, can some expert to the game give me some tips and guide to make a perfect first play? (ofc ill make a ng+ too) thanks all.
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Showing 1-7 of 7 comments
Clawplach32 Nov 6, 2024 @ 5:06am 
There's no such thing as a 'perfect first play' because there are quite a few moments where choosing something locks another. For examples, you cannot unlock all magic and all classes in one go, all items, etc. NG+ is generous with what carries over though.
Last edited by Clawplach32; Nov 6, 2024 @ 5:07am
ExioD Nov 6, 2024 @ 6:21am 
Originally posted by Clawplach32:
There's no such thing as a 'perfect first play' because there are quite a few moments where choosing something locks another. For examples, you cannot unlock all magic and all classes in one go, all items, etc. NG+ is generous with what carries over though.
i see on that, and for the others? like which boss i have to skip in the first 1-2 gen to get rare drop? also how to unlock diviner? and what is worth to skill up as weapon or magic at start? because i m at second gen and magic sucks a bit atm, just whip and fire 2 :/ not high aoe dmg i mean, can help me with that please? Q.Q
Last edited by ExioD; Nov 6, 2024 @ 6:22am
Cyrus Knight Nov 6, 2024 @ 6:41am 
Salamander and Diviner are the major forks in the game. You have the Volcano event on an island to complete and if you succeed in stopping its eruption you get the Salamander Profession and keep the territory region. If you fail however you get a new area and the Diviner Profession.

My suggestion is to save the volcano first and on a future playthrough do it with the island eruption so you get dark magic later. On your first run it's important to master Salamander and make him an emperor to get his formation unlocked.

This games gen skips and final emperor is mostly unlocked after beating 4 out of 7 (including Kzinssie) of the heroes. So to avoid triggering the final emperor avoid killing the heroes as much as possible and do as much questing as possible instead.

Generally speaking if you're unsure if something will lead to killing a 7th hero usually you can do a questline all the way up to fighting them and lose the battle on most of them and not be bothered. Beating 3 of the heroes will still mean you got one more to go before you start to complete the final sequence in the game.

The final emperor means you got pretty much a rush to end game and it's where you'll likely do a lot of final touch ups on quests and grinding. From what I can tell it's beneficial to get some quests done asap like the Mermaid quest in Atlaticus and the dealing with Comroon Straight and Volcano events as early as possible as well since these two are generation event sensitive. The volcano one takes about 2 generation skips to resolve and the dancer one means you will miss out if you start this quest and don't finish it on a current generation. You have to be a male emperor (as far as I'm aware) to complete this properly. If you do them too late you can miss out on the profession or miss out on them being an emperor once to get their formations unlocked.

Make sure every gen you abdicate the throne once to get those formations! Let's say you want the Corsair to go the volcano area. Well one thing you can do is add the corsair to the party and abdicate the throne and he'll always be an option. You can also cancel abdication to cycle through options at random (though the characters in your party will always show up on the list! so it's useful to do this often)

Make sure you keep up with the exams for resources and always examine areas with an Exclamation (!) mark on them. Cause usually that's also an indication that you can travel to a new location from there (take all exits and talk to the docks)

Open up the map and get as much as you can done before taking on the 7 heroes and you should be good and miss very little on a current run.
Last edited by Cyrus Knight; Nov 6, 2024 @ 10:18am
ExioD Nov 6, 2024 @ 7:00am 
Originally posted by Cyrus Knight:
Salamander and Diviner are the major forks in the game. You have the Volcano event on an island to complete and if you succeed in stopping its eruption you get the Salamander Profession and keep the territory region. If you fail however you get a new area and the Diviner Profession.

My suggestion is to save the volcano first and on a future playthrough do it with the island eruption so you get dark magic later. On your first run it's important to master Salamander and make him an emperor to get his formation unlocked.

This games gen skips and final emperor is mostly unlocked after beating 4 out of 7 (including Kzinssie) of the heroes. So to avoid triggering the final emperor avoid killing the heroes as much as possible and do as much questing as possible instead.

Generally speaking if you're unsure if something will lead to killing a 7th hero usually you can do a questline all the way up to fighting them and lose the battle on most of them and not be bothered. Beating 3 of the heroes will still mean you got one more to go before you start to complete the final sequence in the game.

The final emperor means you got pretty much a rush to end game and it's where you'll likely do a lot of final touch ups on quests and grinding. From what I can tell it's beneficial to get some quests done asap like the Mermaid quest in Atlaticus and the dealing with Comroon Straight and Volcano events as early as possible as well since these two are generation event sensitive. The volcano one takes about 2 generation skips to resolve and the dancer one means you will miss out if you start this quest and don't finish it on a current generation. You have to be a male emperor (as far as I'm aware) to complete this properly. If you do them too late you can miss out on the profession or miss out on them being an emperor once to get their formations unlocked.

Make sure every gen you abdicate the throne once to get those formations! Let's say you want the Corsair to go the volcano area. Well one thing you can do is add the corsair to the party and abdicate the throne and he'll always be an option. You can also cancel abdication to cycle through options at random (though the characters in your priority will always show up on the list! so it's useful to do this often)

Make sure you keep up with the exams for resources and always examine areas with an Exclamation (!) mark on them. Cause usually that's also an indication that you can travel to a new location from there (take all exits and talk to the docks)

Open up the map and get as much as you can done before taking on the 7 heroes and you should be good and miss very little on a current run.
wow nice that what i was looking for, so isnt a problem if i conqueror more territory and go in time skip event, i don't have to kill heros so.
as i read, the strong magic skill will be unlocked on fusion, so mages sucks at start, better to use some gs or archery i think, i have to restart then, i m near to unlock the final emperor, i was skipping the time skip not the heros... Q.Q

is it a problem if i grind mobs for gold and for skill up?? i was killing all on the way till now...
btw thank for the big answer <3
Cyrus Knight Nov 6, 2024 @ 10:08am 
Magic definitely starts off weaker but you get a lot of better spells as you progress naturally usually with bigger effects. In more advanced gameplay you'll be utilizing those shields a lot big aoe stun in Flash Fire, AoE Physical Defense Downs etc you name it. There's a lot of utility in spells where physical skills are usually the boss killers.

You shouldn't grind too much but don't shy away from killing everything you see as you progress. Bosses scale by story progress not monster level but you don't want monsters to outscale your gear either so make sure that you feel free to kill most enemies that you come across. The only thing I'd say about this is don't be in an area specifically to grind, always move around and look for things new areas etc there's more than enough dungeons and quest to keep your momentum without grinding.
ExioD Nov 6, 2024 @ 10:27am 
Originally posted by Cyrus Knight:
Magic definitely starts off weaker but you get a lot of better spells as you progress naturally usually with bigger effects. In more advanced gameplay you'll be utilizing those shields a lot big aoe stun in Flash Fire, AoE Physical Defense Downs etc you name it. There's a lot of utility in spells where physical skills are usually the boss killers.

You shouldn't grind too much but don't shy away from killing everything you see as you progress. Bosses scale by story progress not monster level but you don't want monsters to outscale your gear either so make sure that you feel free to kill most enemies that you come across. The only thing I'd say about this is don't be in an area specifically to grind, always move around and look for things new areas etc there's more than enough dungeons and quest to keep your momentum without grinding.
Sure, for grinding i mean just enter in a new map and kill all 1 time, for the real grind ill do it at the end game 🙂 thanks :
Cyrus Knight Nov 6, 2024 @ 10:54am 
With the final emperor you will have access to get all the highest end gear so grinding is not an issue and you won't have to scale too much. So absolutely grind like crazy till you're happy. I'd also rotate your roster so that you can see what will glimmer or not as specific characters can glimmer specific techs that others cannot.

On top of my head the Mole can spark a unique throw tech on Swords by spamming Mach Blade.

Levante Guard will want to focus on Great Swords to get several greatsword techs you can't get otherwise. Ninja's can also spark these too if that's of interest so fill out that roster!

Ninja, Salamander, and Martial Artist can spark most if not all the martial art skills. To get Evil Crush I believe only a few ninja's and most Levente Guards can spark it (the upgrade to ki strike) I've had more luck getting Levent Guard to spark it then Ninja but i've seen a few ninja's have the capability to spark it.

Corsair and Nomad (M) can get a lot of the Axe techs glimmered.

Crusader (M) and Defense Guard (M) can also get a lot of those elusive spear techs.

i've found that the bow and shortsword are good on the Vagabond, Dancer, Mole etc

These are not in stone as other professions can spark some of these as well but these are the best ones I've found to reliablly get a lot of glimmer techs down. The one that stands out the most is Prism Blade from Mole which is not an easy one to get.
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Date Posted: Nov 6, 2024 @ 4:25am
Posts: 7