Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm also in this boat. As I lost the voters count and popularity vote as I indeed thought green was good so I was always pushing to remove the the red and get green everywhere.
For the love of (insert_diety), correct this madness. Green = Good, Red = Bad.
Long time system that many people are well accustomed to.
Sometimes I want to alienate a specific voter group, and reduce the number of people in their voting group, so as to boost their opposite. (ex: motorists are often in conflict with environmentalists and commuters, and in the game religious people's opinion on science hurts my economy), so I often welcome things that reduce the number of people in their voting group, and I don't care about whether they like my policy or not.
Despite what many posters think, the game tries to be somewhat neutral. As such, applying a value judgement to define explicitly what is "good" or "bad" would really take away from that.
The long time system is that Green (or black) is positive, and Red is negative - think of anything financial, for example. Considering most of the writing and such is black in the game, I think they made the correct choice. Now you know, so you shouldn't have any trouble losing for this silly reason. Use some logic on the policies - did you think that increasing your police force will cause an increase in crime?
But if we're talking about stats (GDP, The Environment, Unemployment) then there's no reason to not have a simple Good-bad meter. Poverty is always bad, The Environment is always good, etc.
hard to argue with having the choice , then everyone's happy.
I do think the OP has a point , the odd time i did get a little confused. Though i'm used to the way it works now so changing it would confuse me more :)