Democracy 3

Democracy 3

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suppa Jun 20, 2014 @ 8:58am
What to do when you have a utopia?
I managed in getting 98% of the vote. Tech and Productivity boost, and no problems whatsoever.

Now what?
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Showing 1-15 of 24 comments
DolphinTuna Jun 20, 2014 @ 9:32am 
There is absolutely nothing to do besides the option to join me in the corner and cry about the money I wasted buying this game.
Kayeka Jun 20, 2014 @ 9:43am 
Welcome to sandbox games, I suppose. Nothing to do but to keep pressing buttons and turning dials just to see what happens.

Hardly my idea of entertainment, but whatever floats people's boats.
pynesa Jun 20, 2014 @ 9:44am 
make a totalitarian government :B1:
suppa Jun 20, 2014 @ 9:45am 
Originally posted by Kayeka:
Welcome to sandbox games, I suppose. Nothing to do but to keep pressing buttons and turning dials just to see what happens.

Hardly my idea of entertainment, but whatever floats people's boats.

Banished suffers from the same problem. No end game.
BlahC Jun 20, 2014 @ 9:57am 
No political party has "won" yet, so...what were you expecting? A big celebration and you get to marry Angela Merkel if you score above 95%? :gunlaws:
suppa Jun 20, 2014 @ 9:59am 
A turn limit would fix the problem. I guess I just wanted to see how well I did compared to previous games.
Kayeka Jun 20, 2014 @ 10:04am 
Originally posted by suppa:
Banished suffers from the same problem. No end game.

Well, yeah, it's a given with games like these. Sim City, Black & White, Dwarf Fortress, whichever flavour of sandbox society-building simulator you choose, it will always reach the point where there is no more room for obvious improvements, and no more fires to extinguish.

That said, Democracy 3 reaches that point far too soon for my liking. Sim City gives you a lot of room to keep improving stuff, Black and White at least has a single player campaign to provide you with some context and goals, and Dwarf Fortress constantly sets stuff on fire and then hands you a flamethrower to fix things with.

6/10 for Democracy 3. Cool idea, pretty well executed, but creating the world's best nation really should take a little longer, even at the discounted price.
Last edited by Kayeka; Jun 20, 2014 @ 10:05am
FatIgor Jun 20, 2014 @ 10:28am 
Originally posted by DolphinTuna (Hunkules):
There is absolutely nothing to do besides the option to join me in the corner and cry about the money I wasted buying this game.

It is nowhere near as good as the reviews led me to believe, I've got everybody happy, and just keep hitting the next button. Nice idea, nice original (well, I've not seen anything like it) interface, but kinda .... blah
Waddles 🐧 Jun 20, 2014 @ 10:41am 
Well at least you guys bought in when it was on sale. I bought it back when the dev said he would never put his game on sale. How stupid of me, and what a liar he became.
Serris Jun 20, 2014 @ 10:50am 
Originally posted by suppa:
A turn limit would fix the problem. I guess I just wanted to see how well I did compared to previous games.

There is a turn limit. The term limit. At the start of a game you can set the length of your term and how many terms you can run for. If you run without a term limit then you are essentially choosing to play "Endless" mode.
suppa Jun 20, 2014 @ 10:52am 
Originally posted by Serris:
Originally posted by suppa:
A turn limit would fix the problem. I guess I just wanted to see how well I did compared to previous games.

There is a turn limit. The term limit. At the start of a game you can set the length of your term and how many terms you can run for. If you run without a term limit then you are essentially choosing to play "Endless" mode.

Thanks! I'll need to tweak that.

Is there a final score?
Serris Jun 20, 2014 @ 10:55am 
I think that a lot of people complaining in this thread about how easy it is to fix everything haven't tried higher difficulties. If you haven't tried taking a crack at the hardest the game has to offer, then you are not in a position to judge the difficulty of the game.

It's a simulation. Don't just try to make all your bars green, experiment with different types of governance. Go full bore capitalism, create a theocratic state. Experiment with mods, they can dramatically change the way the game plays out. And when you've mastered a technique, try adjusting the difficulty to make it harder for yourself.

If you're winning too quickly, then you need to turn the difficulty up. If you don't do that, then that's not the game's fault; it gives you multiple ways of making things harder for you.
Serris Jun 20, 2014 @ 10:57am 
The closest thing to a "Final Score" is the "Changes" screen, which will show you how a variety of factors have improved, degraded, or simply changed since you were first elected. This screen can be seen at any time in game, and also whenever you win an election.

There's also a "Compass" on the Title Menu that will show you where your playthroughs have landed on a Capitalist - Socialist and Liberal - Conservative scale.
Waddles 🐧 Jun 20, 2014 @ 11:00am 
^What he said. Also something to have fun after a while, once you hit one government style you flip to another and then another and see how long you remain in office. I've done that a few times. Going from uber ultra hardcore sciency to mad max drugs and crime to some other obscene ideas. :) Game is worth it once you figure everything out.
Data Jun 20, 2014 @ 11:15am 
Well Since you got 98%, now you need to impossible 100%

http://steamcommunity.com/id/data3oh/screenshot/3263170908965290622
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Date Posted: Jun 20, 2014 @ 8:58am
Posts: 24