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Like say I want to be a "Fire Domain Cleric" inspired by D&D - I just add fire spells to a Priest.
It's not a perfect solution, but if you base your hybrids on the casting class and add other skills from there, it seems to work decently well.
Can't just add new Classes?? Have to edit an existing Class??
There's a link in here for the 'Forge';
https://steamcommunity.com/app/245450/discussions/0/4139438416060080374/
Sounds like then I should stick to just creating one or maybe two Classes... er... editing one or two Classes I mean...
I didn't want to get rid of any of the existing Classes but... thankfully, there are two Classes that don't get any kind of Magic at all in the Rogue and the Fighter that I would probably never use just for that reason... (I'm counting Instruments and Gadgets as a kind of Magic because they kinda mimic certain Spells.)
However... I mean, the Gadgeteer pretty much already has most everything I would want my Scholar Class to have and basically I would only have to add Psionic Spells to it and maybe a few other Skills...
I could turn the Rogue into the Spellthief by simply adding Mage Spells...
Dunno what I would do for the Fighter tho... I know I have Soulsword listed up there, but I only have this one other class to work with and even tho to make Soulsword I would only have to add Psionic Spells to the Fighter... it's not the Class I would pick if I only get three, lol.
Maybe I'd just leave the Fighter alone...
So, because of the having to manually add each and every Individual Weapon to the Class separately, I'm assuming it's easier to add Spell Lists to a Class?? Or would I have to add each and every Spell Individually too??
Thanks... I guess I'll just have to actually play around with it... I reckon some things about it just kinda need to learn by doing, ya??
Edit: So... before you go digging into the 'forge' creating your own classes, I encourage you to check out some of the mods... where they did this very thing--altering classes. CC's mod is a good one for checking out. You might get a better idea of how you'd prefer altering them. Like maybe play a little ways into CC's mod just to get a feel for it. Me... I really liked CC's mod but, felt some class changes were lacking and / or unneeded. Now, I'm making my own class changes mod that sticks a little more closer to the original game along with some item, wpn, gear changes to help balance out a little for the other classes which get lousy gear / item choices.
Thanks
Wouldn't Hide in Shadows just be the same thing as Stealth is in this game?? Lol.
I see no Class Editor... not sure what to do, lol.
Yes--Hide in Shadows is = 'Stealth' in this game.
The method to edit classes is to click on the menu at top 'Editors' and select from the list 'Game Info.' I know, it's not real intuitive... took me a bit to find it. All the other editors seem to be selectable down in the main window... except that one.
Ah, thanks... I see now... not able to edit the name of the Class tho??
Nope, don't think so.