Wizardry 8

Wizardry 8

T'Rang - Umpani quests
I've done the first few quests for both Umpani and T'Rang. Next T'Rang want me to find an Umpani traitor to enter their camp and Umpani want me to disable T'Rang ship to land.
The last time I visited Z'Ant he attacks me when speaking. Maybe because i tried to meddle with the computer close to him, where I didn't succeed.
Does that mean I screwed up trying to create peace between the 2 parties?
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Showing 1-6 of 6 comments
Skleedle Jul 3, 2022 @ 7:07pm 
not necessarily, Touch a quest item to her instead of your empty hand, and you should initiate the next part of the quest line, UNLESS you didn't pay off He'Li, in which case you only might be able to pacify Z'ant.
nidhoeggr42 Jul 4, 2022 @ 6:38am 
I'll try that! Thank you :)
I'm pretty sure I paid He'Li.
Horpner Sneed Jul 4, 2022 @ 12:29pm 
If you give both the T'Rang introduction and Mook Alliance letter to the Mook Z'Ant is likely to find you out.

Honestly I've never once played a game where I killed off the T'Rang or Umpani. It just doesn't seem optimal. But others have enjoyed psychopathic games where they kill everyone they meet. It's something I have yet to try.
Last edited by Horpner Sneed; Jul 4, 2022 @ 12:29pm
mpnorman10 Jul 4, 2022 @ 6:24pm 
In my last game Z'Ant never became upset while he did in the previous two games. One thing that was different was when bringing Glump back to the Umpani base I would typically have a portal at the 4-way and I would portal to it and then quickly to the bridge and Umpani camp, while Glumph was just beginning to complain.

In the last game, instead, I put a portal at the Umpani camp and only then picked up Glumph to teleport him to the camp, never going through T'Rang territory with him in the party.

For the invites, I put the alliance invite from Z'Ant into a storage chest and only presented the alliance request from the Umpani, but after ripping off the Chaos Molari brought it to Z'Ant. Z'Ant does not need the alliance acceptance and the Umpani do not need the artifact (in order to complete their quests).

Of course I also paid off He'li and did not do the final Umpani or T'Rang quest that turns the other into an enemy.

It takes a lot of games to verify if something will reliably work, by more than one player. I am going to continue to try following all of the above in my future games and will report if Z'Ant becomes annoyed anyway.

One more thing. In that last game, after I had brought Glumph back to the Umpani without going through T'Rang territory with him in the party I noticed that the Youngers that had been turning green regularly (and Sadok as well) stayed yellow after that starting as soon as I finished turning Glumph into Yamir, but Z'Ant said nothing about it. So it was kind of like the T'Rang could somehow know that an enemy had once been in the party, even though I did not inadvertently give them the proof of that which I carelessly did in other game runs.
I always do the Umpani-Trang Alliance quest
Horpner Sneed Jul 5, 2022 @ 7:43am 
My anecdotal evidence supports the idea that paying off He'Li, withholding the T'Rang letter from the Mook, and not doing the last of the faction quests is sufficient. The caveat is that I could've just gotten lucky in the last 15 to 20 games.

But of course you can very easily circumvent the whole mess as described above, taking advantage of the bug that clicking an item on an NPC is not the same as using the [Give] feature of the NPC interaction menu.
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Showing 1-6 of 6 comments
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Date Posted: Jul 3, 2022 @ 6:26pm
Posts: 6