Wizardry 8

Wizardry 8

Akumala Aug 20, 2014 @ 12:45am
Questions
Post your questions here...
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Showing 1-15 of 27 comments
Akumala Aug 20, 2014 @ 12:48am 
How is it possible to fight a ranged unit when no character has a ranged weapon/spell (anymore)?
I got into this situation and only made it by equipping a ranged weapon to a character that wasnt even used to it and decreasing the difficulty, and still almost lost against a single slime!
(By the way: I play Ironman, so loading is not an option).
Seewhyseeoh Aug 20, 2014 @ 11:18am 
I'd say the best way is to use the 'Movement phase' during combat to get in close.
Personally, I'd never play without ranged charactors. In my current (as with all) playthrough , ALL my charactors have ranged weapons, even those with Magic - just in case it runs out.

P.S. Dont forget a good supply of ammo too!:jawdropping:
Akumala Aug 21, 2014 @ 12:35am 
Originally posted by Seewhyseeoh:
I'd say the best way is to use the 'Movement phase' during combat to get in close.
Personally, I'd never play without ranged charactors. In my current (as with all) playthrough , ALL my charactors have ranged weapons, even those with Magic - just in case it runs out.

P.S. Dont forget a good supply of ammo too!:jawdropping:

Ah, theres the option to move during combat. That helps a lot and makes combat more tactical.
And yes, ranged combatants are essential in this game.

Thank you very much, you really helped me :)
Seewhyseeoh Aug 21, 2014 @ 10:31am 
No worries. If you have anymore questions - fire away. I don't promise to know everything, but most of it ;)
Last edited by Seewhyseeoh; Aug 22, 2014 @ 11:01am
Akumala Aug 22, 2014 @ 8:00am 
Do monsters respawn after a certain time, or if not, is there a possibility to level the party besides going deeper in the dungeon?
biogoo Aug 22, 2014 @ 9:56am 
Monsters respawn randomly (and quite often), and their level increases with the level of your party (with some restrictions).
Last edited by biogoo; Aug 22, 2014 @ 9:56am
sjpaladin Aug 22, 2014 @ 10:17pm 
Does anyone know how imported character's stats are determined? Is there a guide for it anywhere?

For example
character 1: all 18 in stats in wizardry 7
character 2: all 15 in stats in wizardry 7
Do they both end up with the same total stats in Wiz 8?

Does karma traslate into anything?

How about spells? You start Wiz 8 with enough XP to make 5th level (I've imported characters before), but do you keep higher level spells (nuclear blast, heal all)?
What if you are a non-spellcaster class but know spells, do you keep those?
biogoo Aug 23, 2014 @ 4:40am 
Originally posted by sjpaladin:
Does anyone know how imported character's stats are determined?
Like stats from a fresh character that leveled up. No bonuses or knowledge of spells you couldnt normaly use.
sjpaladin Aug 23, 2014 @ 6:40am 
So that answers spells. How about stats.

Since stat (ability score) increases in 7 are random (Yay my fighter got more Intelligence, again!), if the stats are from the same pool of points (with racial minimums), it would seem that you would be likely to get some crappy characters. Do you get the same totals (i.e. is an imported character one that you could theoretically build from scratch if you placed points a certain way?)

Best case scenario for 7 would be having max in all of your abilitiy scores. I could see that as translating to a score of 55 or 60 across the board in 8, which would make for a really crappy character.

I want to play Wizardry 7 beat it and import the party into 8. If stats work the way I think they do, I will have to remake all the characters in 8, and only keep the gear and cash I imported. Just want to know going into 7 should I build a party planning for 8, or build a party for 7 knowing I will be importing them, replacing them, and scrapping them and keeping their stuff.

I am quite familiar with both games (about 100 hours of play in gold, over 500 in 8), but have only imported parties twice.
Seewhyseeoh Aug 23, 2014 @ 9:00am 
I've never imported my own charactors, due to not haveing Wiz 7. Now that I have 6 & 7, can I import from 6 to 7 then 7 to 8?

I have tried importing from a downloaded savegame, but made the mistake of leveling my party straight away! Boy the Monastry was hard...not impossible, but much harder than I'm used to :tank:
sjpaladin Aug 23, 2014 @ 9:32am 
As a general rule, I never go above level 3 until I have completed the monastery, and never go above level 5 until I have arrived at Arnika and nabbed some new gear (or the Umpani Base Camp, you can start in either direction, the base camp has better attack spells, Arnika has better utility spells).
If you have the patience, you can gain lots of skill points at level 1-5 just by not gaining levels. The enemies don't ramp up as fast, so you won't gain tons of XP. When you finally apply your level ups, you will be somewhat ahead in many of your skills. You can even auto-battle in a defensive stance and power level stealth, shield, and heal wounds or bless in your first battle. Just be aware that both of these tactics require patience, and in the case of the auto-battle defensive stance you run the risk of being taken down and having to restart.

Finally skill growths are related to your stats (for example high senses makes your close combat improve faster), so if you train skills at lower levels they will generally take longer to increase then they do when your stats are at or near max.
Akumala Aug 23, 2014 @ 10:35am 
Wow, didnt know there was so much possibilies to optimize ones tactics. Thank you for the help :)
shadowphoenix Aug 24, 2014 @ 9:42pm 
Be careful with holding back levels. Most areas in Wiz8 have chests with level sensors. Once you enter the area for the first time, the loot will be generated for every chest that has these sensors. Once you have saved in that area, the loot will always be the same. (Even if you leave the area and come back.)

For instance: You will find mostly junk in Arnika if you are under level 6. The higher the better for chest loot. Since this is one of the three starter towns, you will probably not be much higher than 6. (Unless you have an imported party that starts at Martin's bluff.)

Since most of the harder enemies don't really start showing up until level 8, I would not worry about holding back levels at the start. Most people have the hardest time at that point in the game since it is the first time that a new player will experience open combat with medium size mobs. Once you get used to the combat engine and learn the tactics needed to keep your party safe, you will never have to hold back your levels.

Please note that this information is for a 6 man/woman team. You will need to adjust if you are running a smaller group. Then, and only then...would I ever suggest the possibility of holding back levels.
sjpaladin Aug 25, 2014 @ 2:21pm 
There really aren't many chests in Arnika other than the personal belongings chests and the bank vault chests.
Are there any items you could get from those chests at higher levels that you can't find/buy somewhere else?
Last edited by sjpaladin; Aug 25, 2014 @ 2:22pm
shadowphoenix Aug 25, 2014 @ 5:02pm 
You are correct in saying that there are not many chests in Arnika. However, all of them have the level sensor on.

As far as loot. There is nothing in the chests that you must have. It is more of a "which method do I wish to use to obtain that item" question. Also, Arnika is not the only place that has level sensor chests. Some of which, do have good quality loot.

My feelings are why buy the Claymore from Antone when I can open a chest in the same town and get it for free?

Or....better yet.....Do I want to sell cheap stuff that I don't want or do I want to sell more expensive stuff that I don't want? (I do not always roll with an alchemist)

So for me, it is more about what I am planning to do with the party that I have decided to play.

Disclaimer: I do not recommend leveling much beyond 6 for Arnika since you would need to be level 21 or greater for some of the really good loot and by that time, you can easily obtain it elsewhere. (even in a small or one person team)
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Date Posted: Aug 20, 2014 @ 12:45am
Posts: 27