Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
From my experience, this is not always true. I can train with the Stamina spell by initiating combat any time, even with no enemies around.
Silicoid's work is a wonderful thing he has given us, but he sometimes backed away from giving the full details of complicated formulas, which deepens my admiration and appreciation for current efforts to uncover the full and complete formulas in all of their complicated glory. Any complicated formula can be broken down into parts which are individually manageable. To know what the formula depends upon helps a little, but knowing exactly how the factor impacts the chances and the relative strength and any threshold levels of various factors exactly as applied is what is most valuable.
There are a lot of key facts in what you have presented here, such as spell failure and backfire chances, the 3 minute rule and other conditions that must be met for spell increase. Thank you for translating, distilling and delineating that info.
The version I have from him is quite perfect in this respect, I would say.
means? Are hypnotic lure and sonic boom more efficient for training than say, Slow and Silence on the Arnika rogues?