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If so, then they are at melee range so you should be able to attack back, but maybe only to the ones close enough, not all the enemies.
Well, anyway, thanks for the feedback.
I’ve also recently noticed that if an enemy is *SLIGHTLY* out of the front cone of position, they must be considered in your “flank” and can therefore stab your rear character with a dagger. Again, pretty annoying.
Or another observation, since I’m venting 😄. An enemy (maybe extended like a crab) has the ability to hit your character from behind, even though they are not even close to being “behind” your character.
I’m being to think that you need to have a five or six man party to see the rules of engagement followed. Otherwise, you’re “tactical strategy” is almost useless. Alright, I’m done crying. :-)
On hitting from behind: Attacks from behind are not related to the quadrant in the formation diagram, but to the orientation of each char, indicated by an arrow on each symbol representing a char. At the start of each combat turn, chars in front and center quadrants "look" in front, left and quadrants left and right and back quadrant into the back.
When a char has his turn, it changes the orientation towards its target: Attacking an enemy with melee, ranged or magic, or buffing healing a char or the entire party. In the last case, orientation is maintained, while in all other cases, orientation changes to this target. And if you are attacked from the opposite side, this counts as an attack from the back. A reason to use heal/rest all instead of heal wounds/stamina, if you do not want to compromise your orientation and your lord looks backwards to the mage behind him he was casting GA upon. If your char has several attacks, orientation can change during combat turn.
Tactical strategy is not useless
A little off the point but when I right click on a monster, as you said, I only see the name of the critter and 3 numbers in parenthesis. such as (1-0-1) What does this mean ? I imagine this info is in the manual but the manual here on steam is small faded print and I can't enlarge it or read it.
@Northwest: In this case, look exactly at the combat log. Some monsters have throw attacks with the same animation as their melee attack, eg bandits or Gregor. If the log says "throw", they can reach anyone.