Dreamcore

Dreamcore

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Dookie Aug 30, 2023 @ 7:29pm
remove monster in settings?
Great game, really high quality, but want to option to turn off the monsters if i'm wanting to sleep that night. Is it possible?
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Showing 1-11 of 11 comments
⭕⃤ BIPPO Sep 1, 2023 @ 11:48am 
game looks good, hope they don't add cringey "entities" or dumb monsters. the complex is a good example of a well done backrooms game imo.
PanzerChan Sep 2, 2023 @ 7:25am 
I really hope there is a version added with no monsters. I just want to walk around the environment for hours. It's so comfy and nostalgic.
Colton '67 Sep 5, 2023 @ 12:02am 
Originally posted by PanzerChan:
I really hope there is a version added with no monsters. I just want to walk around the environment for hours. It's so comfy and nostalgic.

I agree. Just as an escape room on its own is beautiful and exciting to just walk and look around. Hoping the developers add VR so it becomes even more immersive.
Aymeric Sep 5, 2023 @ 8:09am 
They said you can't die in the game
Winter Sep 5, 2023 @ 3:17pm 
if you dont run into the monster and make it flee the first time it wont bother you throughout the rest of the game
ValenAbrazo  [developer] Sep 5, 2023 @ 5:54pm 
The entity has been added as a consequence of 50/50 of the community liking and disliking the entity. That is why it is an "add-on" that does not interfere with the experience or affect exploration. While it does affect the ending, it doesn't really change anything.
But I agree that no entity is better. But it's impossible to make everyone happy, so I had to find a balance between having entity and not affecting the exploration
Oliver Sep 7, 2023 @ 3:31pm 
i knew there was a enity in the game
Askatrus Sep 7, 2023 @ 4:36pm 
Originally posted by ValenQpr:
The entity has been added as a consequence of 50/50 of the community liking and disliking the entity. That is why it is an "add-on" that does not interfere with the experience or affect exploration. While it does affect the ending, it doesn't really change anything.
But I agree that no entity is better. But it's impossible to make everyone happy, so I had to find a balance between having entity and not affecting the exploration
I think its cool that the entity is neutral and only reacts when you get close but it does not attack then and only really affects the ending.
But what if after the player made some stuff, fullfilled some conditions like finding stuff or solving puzzles that the entity is no longer shy and neutral but actually turns friendly?
I had some sometimes weird dreams with backrooms/poolrooms where the entity was friendly or turned into a friend during the protagonists stay inside the backrooms.
I like the idea when I think about it
Merry the Rob'Ott Sep 26, 2023 @ 5:37am 
I really enjoy the fact a entity was added , I was a lil concern about just wandering around with no spooky thing around me, I don't ask for a agressive one, but some sort giving small goose bump are always welcome imho with such huge place to explore, it would remove some aspect of the "boring" part of just waling around and around, tho a mode with no entity would certenly please some of the players
Last edited by Merry the Rob'Ott; Sep 26, 2023 @ 5:38am
BuckyDK Oct 26, 2023 @ 6:45pm 
I had no idea that the entity couldn't hurt me, so I was crouch-walking around all nervous and ♥♥♥♥.

I thought it would be like the doodle-monster in other backrooms games where it hunts you.. glad that isn't the case, the biggest part of the backrooms should definitely be the eery architecture which this game does wonderfully.
Valtiel Oct 27, 2023 @ 9:08am 
Monsters in the backroom lore is a mistake in the first place
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Date Posted: Aug 30, 2023 @ 7:29pm
Posts: 11