Mecha BREAK

Mecha BREAK

Fix Pinaka challenge 5/5
This challenge is literally impossible. It's not a matter of getting good. Mathematically, statistically it cannot be done. You have 4 minutes to kill 3 enemies, meaning you have about 1:20 to kill each enemy. Due to their increased health pools and the fact that Pinaka's weapon has SUCH a long cooldown between shots, you realistically will run out of ammo before depleting JUST their armor, let alone doing any health damage, and their armor recharges while your guns are reloading.

Even if the enemy had no AI, sat still and did nothing you would LITERALLY run out of time before you killed all three of them because you are unable to do enough damage with the weapon you are provided in that amount of time against the enemies you are fighting. The NPC's that are supposed to 'help' you do not. I've sat back and watched them fight while healing them. They do 0 damage to enemy armor, even if they are constantly attacking. That means that the ONLY damage output available during the challenge is your gun and your walls, and it is physically, mathematically, and statistically impossible to kill all 3 of them with Pinaka's loadout in less than 4 minutes, even if they sat still and didn't fire a single shot.

It takes roughly 40 shots (full volleys, not individual bullets) at optimal, point blank range to deplete an enemy's armor. Not do health damage, just deplete armor, and it takes roughly 20 seconds to fully recharge to 10 rounds. That's 80 seconds, if the enemy sits still, doesn't fight back and just lets you shoot it at point blank range. It would then take another 30-40 rounds to actually deal enough health damage to destroy it, maybe less if you dropped every wall you had on them. That is 1:40, MINIMUM, to kill 1 enemy, if it sat still and just let you kill it without fighting back. 1:40 x 3 = 4:20. You are given 4. And they move and actively try to kill you in the process. It cannot be done. Period.

This needs to be addressed.
Last edited by Toybox; Feb 28 @ 3:20pm
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Showing 1-1 of 1 comments
I agree, Pinaka's Challenge 5 is simply impossible, it's just a matter of luck, it would be difficult enough if it were a mirror match considering that their AI is set to murder, and that of your allies to Tutorial, but if you also add the disparity of the mechs, their one-shoot Inferno is out of control, and the Welkins simply dismantles you on contact, while your Hurricane stays on the edge of the map collecting strawberries, and your Alysnes charges 1v3, whoever calibrated these challenges has never tested them, the more I try the more I think we need to find an exploit to do it, like in challenge 4 where you have to put barriers near the tricera to avoid being hit by standing on top of it at a distance 0
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Date Posted: Feb 28 @ 3:01pm
Posts: 1