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I wanted to talk about movement, so there is air to air, ground to air, and some can act as turrets in the air, I mean that if you are not designed with aerodynamics you cannot fly faster than a fighter jet;
Jump attacks and welkin spin can't be parried by shield, and the only thing that can parry the spin is another spin.
Alysnes only "beat" welkin because nobody wants to waste time on a 4-life potato.
Welkin does have not-enough EN especially compared to panther.
My experience, what happened in the air, I went up, turned into ship mode, and pressed speed burst without stopping, he caught me in the air, he was faster than me, I experienced that.
I understand that regarding energy, he is not equal to some, but I used almost all of it and he caught me in the air.
Maybe I explained it wrong.
But he is extremely op, it is not uncommon to see people with 300/50 with him, he needs to be nerfed.
Passing a welkin's armor takes a tremendous amount of time, if he looks at you and decides he's going to knock you down and you waste time trying to attack, you're guaranteed to die!
He will hide somewhere you can't attack, and if you get close enough he will put the cage and that is a death sentence, and if he knows how to reset the stun with the melee, he doesn't even need the cage!
The only class that has a chance are those with shields that can deflect the attack.