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The game could be better ,if dont care rating and sold as mecha waifu + character's waifu game as it is (Cosmetic and weapon Shop ). I no sure why people care so much about competitive rank + chasing endless race?
Balance is less a problem if u can remove your bad score(KD) of bad luck. and keep the best score (KD) etc, and own 2000 steam game, and be happy silly guy. (And dont care about the winning / lose), and just have good fight
also losing in this game is a waste of time since you get like 1/4 exp compare to winnning
Mechs in this game are insanely fast and the lock on is countered by many things.
Hurricane shields become priority for lock on, So when I see hurricane in my line of fire I need to use manual aim to hit what I'm trying to kill.
Welkin cloud actually eats energy based ammo.
Stego smoke means I have to manually aim as well and since Stego can shield up or be Pinaka'd up in his cloak I could very well be wasting ammo every shot I take.
On top of that its a team based game if there's a Narukami someone should be hunting it.
Narukamis role is to secure kills, deny / delay interacts (if necessary) and weaken priority targets so they're easier for someone else to kill. If an overactive Narukami isn't dead after their first shot someone is dropping the ball.
Needs a buff rant:
Narukami survivability is actually extremely bad. her clones die in basically one hit from literally anything she has to hold their hands for stealth and she's made out of paper so stopping means dying (so when running away she'll be constantly boosting and run out of energy making her an easy kill) they have a long CD so counter sniper fights really come down to who ever loses all their drones (Vs. Aquila you cant even fully charge a lot of the time since he can drop all your drones so fast you cant stay cloaked long enough) first and hunting her comes down to keeping track of her and pace with her till her drones run out. her dome gives her stealth for a long period but she cant leave it and its not even enough time for one of her drones to charge so you can just dive her
Narukami if anything needs a buff (not to her damage she's fine there. she can 2-3 shot falcon the lightest of the Strikers and everyone else she's a menace to their shields. but in a match with capable teams she only really gets 1-2 fully charged shots for free (assuming she can even get into position without being spotted.)
Realistically she should be trying to secure kills or weakening light strikers so they back off and stay out of fights or healers cant keep up with heals. key carriers so they're easier to kill for the team when they catch up. actively looking for and marking weak links or important strikers for the team to focus in all the chaos. She needs big damage because her windows for damage will be small.
(she marks the enemy luminae the team hops on them and naru makes damn sure that luminae ejects ect.)
Clones either need more health and or shorter CD and not go on CD if they get recalled (moving too far away from them automatically recalls them and you lose that charge even though its not destroyed.
you can see where she's moving when she cloaks and if she's moving too fast you can literally see her while she's cloaked (bug?) meaning she cant make any reasonable distance from any attacker. she literally cannot escape anyone with functioning eyes.
Ive seen kill cams of people seeing my drones from miles off where I haven't even shot yet and when its very easy to tell which are clones and which aren't when you watch her drop them and move.
her un charged shots are also way too weak.
Your biggest threats as narukami are gonna be Falcons, Skyraiders (kinda), Alys, Welkin and panther.
the uncharged autos are not going to help at all unless they're actually not playing the game. The damage is laughable and the ammo takes forever to recharge and pretty much every mech can ignore it largely oh and also even if you're locked on and the target is standing still there's a chance for it to just.. miss? which obviously increases on a moving target.
it takes 7 un-charged shots to kill a falcon that can spam lock break so you're essentially trying to free fire this thing for minimal damage. ( the drones shoot as well but 1. The damage is laughable esp when paired with 2. they're immediately destroyed when you use them in a 1v1 because they actively pull lock on just like hurricane shield only they have no health so they go up and immediately go on a 2 year long cooldown.
you don't have enough drones (or energy) to dodge and stay alive against any of the melee to do reasonable damage before they kill you
(again this is all assuming these people have a pulse.)
I've had fights where I've danced around panthers, escaped three welkin boxes, made falcons give up on me and not been able to kill them because. I had to wait for my ammo to recharge and they'd get back up.
No ammo, low reload time, invicible all the time (exept clones), insane damage.
I compare to current Narukami aaand)) it nerfed soo deep. 30% of what it bee in CB. If it killed you, its now mean what u a fokin camper. So its fair.