Mecha BREAK

Mecha BREAK

Nerf sniper. At high ranks they dominate.
did you even test this game? It's not even close to being balanced.
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Showing 16-30 of 45 comments
Originally posted by sarcasm83:
Can't help but feel feedback or nerf requests like this could use a little more elaboration, examples etc. to get somewhere.

played high level mashmak. it's dominated by aguila. to the point where it's unplayable to go again.

most maps are open and good for snipers.

the game is designed wrong.
Ruru Feb 24 @ 3:10am 
I don't have a problem with Snipers at Grandmasters, it's positional awareness and you can shoot them too since they are squishy af
Originally posted by smokratez:
Originally posted by Sashimi Kimochi:
tanks are the ones need nerf, a full team hitting on them does nothing

show me a high level mvp tank. doesn't exist.
except i just turned the game on for my second test and played tricera, got it 3 times in a row in my first matches back to the game..........im confused, are you calling me a liar? i dont get it. also yes, falcon used to be the answer, if you dont play it, tell it in chat to hunt sniper down.
Eklare Feb 24 @ 3:22am 
Sniper abusers will claim everything is completely fine with snipers.

A tale as old as time.
Originally posted by Eklare:
Sniper abusers will claim everything is completely fine with snipers.

A tale as old as time.

yup. most of their games end up with just cheaters sniping against other sniper cheaters.
VoiD Feb 24 @ 3:42am 
In a game with invincible tanks, a spinning dude with a deathcage, actual airplanes dropping a ton of missiles all at once, one annoying dude with infinite shields and a lance that can ♥♥♥♥ on every mech except the ones with parry, and a starter mech with 3+ lives between every actual death squishy snipers with very limited ammo counts are somehow not anywhere near the top of my list of priorities.

If you think tanks are bad enough, as they are often the MVPs, wait until you see someone getting support from a good healer.
Last edited by VoiD; Feb 24 @ 3:43am
Be smokeratez
1. Lurk into other peoples profiles.
2. Read other peoples profile description that has depression
3. Attack them and use their depression as ammo because you think you know the entire story and try to get that one up
4. Disallow comments on profile because getting smack from everyone

What a great human being,

Originally posted by smokratez:
Originally posted by Om3ga-Z3ro:
Telling people you were plat last test and yet you are crying like a female dog over such a non-issue.

you don't have friends, do you
Oh I do, probably more than you because they aren't little ♥♥♥♥♥♥♥ that like to do low blows and try to bring down others and then hide like you.
Last edited by Om3ga-Z3ro; Feb 24 @ 4:20am
Samael Feb 24 @ 4:18am 
Originally posted by smokratez:
did you even test this game? It's not even close to being balanced.
Narukami should be the least of your problems. Just dart towards the sniper and they can't do anything about you. Almost like... this is how snipers are meant to be? Overpowered at distance and then useless at close range, no? Totally not like snipers are the easiest class/role to bully in any game.
Originally posted by Samael:
Originally posted by smokratez:
did you even test this game? It's not even close to being balanced.
Narukami should be the least of your problems. Just dart towards the sniper and they can't do anything about you. Almost like... this is how snipers are meant to be? Overpowered at distance and then useless at close range, no? Totally not like snipers are the easiest class/role to bully in any game.

I was playing a fat tank that can't fly well.
mimi Feb 24 @ 4:27am 
At present, most problems can be attributed to teamwork. Whether it's Triceratops or Snipers, they all have their enemies. If the corresponding professions in your team do not suppress them, then you will fail.
Just like how snipers pose a huge threat to heavy defense units, they require planes to obstruct snipers. And your teammates' planes should protect their snipers so that they can effectively suppress those heavy defense units.
In short, for those who do not know what unity and cooperation are, a game is a disaster.
This game doesn't have 0.01% individual heroism, it's completely different from robot animation, it's more like a MOBA like LOL or Dota 2.
Last edited by mimi; Feb 24 @ 4:29am
Daedalus Feb 24 @ 4:32am 
OP says he played last beta so he should have known snipers are already nerfed compared to last beta. So how can he still whine so much? Seems he 1- don't play the mech to know it weakness or 2- Don't wish to play game properly since the game requires counterplay so he prefers to cry on steam forum.
Originally posted by Daedalus:
OP says he played last beta so he should have known snipers are already nerfed compared to last beta. So how can he still whine so much? Seems he 1- don't play the mech to know it weakness or 2- Don't wish to play game properly since the game requires counterplay so he prefers to cry on steam forum.

go play baldurs gate, boy
Originally posted by mimi:
At present, most problems can be attributed to teamwork. Whether it's Triceratops or Snipers, they all have their enemies. If the corresponding professions in your team do not suppress them, then you will fail.
Just like how snipers pose a huge threat to heavy defense units, they require planes to obstruct snipers. And your teammates' planes should protect their snipers so that they can effectively suppress those heavy defense units.
In short, for those who do not know what unity and cooperation are, a game is a disaster.
This game doesn't have 0.01% individual heroism, it's completely different from robot animation, it's more like a MOBA like LOL or Dota 2.

yeah, it's not fun for solos against good organised teams. Another game like that. Nothing for solos. Gaming is so boring.
Daedalus Feb 24 @ 4:42am 
Originally posted by smokratez:
Originally posted by mimi:
At present, most problems can be attributed to teamwork. Whether it's Triceratops or Snipers, they all have their enemies. If the corresponding professions in your team do not suppress them, then you will fail.
Just like how snipers pose a huge threat to heavy defense units, they require planes to obstruct snipers. And your teammates' planes should protect their snipers so that they can effectively suppress those heavy defense units.
In short, for those who do not know what unity and cooperation are, a game is a disaster.
This game doesn't have 0.01% individual heroism, it's completely different from robot animation, it's more like a MOBA like LOL or Dota 2.

yeah, it's not fun for solos against good organised teams. Another game like that. Nothing for solos. Gaming is so boring.

The irony. The guy that complains about a multiplayer game needing teamwork telling me to go play a single player game or coop. Can't you see you have nothing to complain here since this game is not the type you clearly shown you have no interest in.

Instead of complaining of balance just say the game is not for me I gave it a try. And move on and be happy playing what you enjoy.
Last edited by Daedalus; Feb 24 @ 4:45am
mimi Feb 24 @ 4:42am 
Originally posted by smokratez:
Originally posted by mimi:
At present, most problems can be attributed to teamwork. Whether it's Triceratops or Snipers, they all have their enemies. If the corresponding professions in your team do not suppress them, then you will fail.
Just like how snipers pose a huge threat to heavy defense units, they require planes to obstruct snipers. And your teammates' planes should protect their snipers so that they can effectively suppress those heavy defense units.
In short, for those who do not know what unity and cooperation are, a game is a disaster.
This game doesn't have 0.01% individual heroism, it's completely different from robot animation, it's more like a MOBA like LOL or Dota 2.

yeah, it's not fun for solos against good organised teams. Another game like that. Nothing for solos. Gaming is so boring.
Most of these Chinese games hope to develop towards competitions because only then can they make money, and multiplayer confrontation is the main goal of competitions. So I think this may be the core goal of development, so I will emphasize teamwork because from a competition perspective, it is more suitable for hosting competitions. Just like Naraka: Like Bladepoint, actually Naraka: Bladepoint almost failed because it was surrounded by domestic monopolistic platforms, which prevented it from live streaming events...... Naraka: Bladepoint also has a solo mode, but it is completely independent. In fact, the solo mode of most Chinese games is much more boring than teamwork...... My personal opinion.
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Date Posted: Feb 24 @ 1:57am
Posts: 45