Radiant Silvergun

Radiant Silvergun

View Stats:
Kilroy Oct 28, 2023 @ 7:38am
New feature on Steam not found on Switch possibly?
"CLASSIC / MODERN mode that can be enjoyed with different viewing angles for SegaSaturn version and XboxLiveArcade version."

I'm guessing this means switching between the original graphics and the updated HD set, along with changing the size of the actual playing area. The wording here is "different viewing angles" and this line is not a listed feature on the Switch eShop, despite what I just described being a real feature on Switch.
< >
Showing 1-8 of 8 comments
Ikagura Oct 28, 2023 @ 5:48pm 
Originally posted by Kilroy:
"CLASSIC / MODERN mode that can be enjoyed with different viewing angles for SegaSaturn version and XboxLiveArcade version."

I'm guessing this means switching between the original graphics and the updated HD set, along with changing the size of the actual playing area. The wording here is "different viewing angles" and this line is not a listed feature on the Switch eShop, despite what I just described being a real feature on Switch.
You could change to a more classic look in the Switch version already via the options.
Kilroy Oct 28, 2023 @ 5:55pm 
Yup, I even said that in the text you quoted. :)
AmethystViper Oct 29, 2023 @ 1:15pm 
Originally posted by Kilroy:
"CLASSIC / MODERN mode that can be enjoyed with different viewing angles for SegaSaturn version and XboxLiveArcade version."

I'm guessing this means switching between the original graphics and the updated HD set, along with changing the size of the actual playing area. The wording here is "different viewing angles" and this line is not a listed feature on the Switch eShop, despite what I just described being a real feature on Switch.
According to Treasure's twitter, the "CLASSIC" and "MODERN" modes are apparently new aspect-ratio options being added to the PC version of the game that claims to match the original aspect-ratio of the ST-V and Sega Saturn versions. I think the difference is that the "CLASSIC" mode displays the game at a 22:15 correction: 11:7 aspect-ratio (according to examining the game with Beetle Saturn) whereas "MODERN" displays the game at 4:3.

- https://twitter.com/TreasureCoLtd/status/1717821019619209289
- https://twitter.com/TreasureCoLtd/status/1717821214079737966
Last edited by AmethystViper; Nov 1, 2023 @ 6:59pm
Ikagura Oct 29, 2023 @ 2:13pm 
Originally posted by AmethystViper:
Originally posted by Kilroy:
"CLASSIC / MODERN mode that can be enjoyed with different viewing angles for SegaSaturn version and XboxLiveArcade version."

I'm guessing this means switching between the original graphics and the updated HD set, along with changing the size of the actual playing area. The wording here is "different viewing angles" and this line is not a listed feature on the Switch eShop, despite what I just described being a real feature on Switch.
According to Treasure's twitter, the "CLASSIC" and "MODERN" modes are apparently new aspect-ratio options being added to the PC version of the game that claims to match the original aspect-ratio of the ST-V and Sega Saturn versions. I think the difference is that the "CLASSIC" mode displays the game at a 22:15 aspect-ratio (according to examining the game with Beetle Saturn) whereas "MODERN" displays the game at 4:3.

- https://twitter.com/TreasureCoLtd/status/1717821019619209289
- https://twitter.com/TreasureCoLtd/status/1717821214079737966
Wait, 22:15 is the native resolution of the Sega Saturn (or the STV)?
Kilroy Oct 29, 2023 @ 8:13pm 
Originally posted by Ikagura:
Originally posted by AmethystViper:
According to Treasure's twitter, the "CLASSIC" and "MODERN" modes are apparently new aspect-ratio options being added to the PC version of the game that claims to match the original aspect-ratio of the ST-V and Sega Saturn versions. I think the difference is that the "CLASSIC" mode displays the game at a 22:15 aspect-ratio (according to examining the game with Beetle Saturn) whereas "MODERN" displays the game at 4:3.

- https://twitter.com/TreasureCoLtd/status/1717821019619209289
- https://twitter.com/TreasureCoLtd/status/1717821214079737966
Wait, 22:15 is the native resolution of the Sega Saturn (or the STV)?

Some quick Googling yields the Saturn can display between 320×224 and 704×224.

The ST-V is 15khz, which I think comes out to 320x240. I might be very wrong here, I'm not familiar with arcade architecture.
RAWRmonger Nov 1, 2023 @ 2:16am 
Friends, the keyword was angle.
Aspect ratio is not quite about angles.

Probably it's a mistranslation, but otherwise, it sounded like it meant an angled camera, like Silpheed, or Axelay perspectives. Or that slightly angled mode in R-Type Dimensions (in 3D mode) where you can either view the game straight, or rotate POV slightly to left, and change it on the go.

But I wouldn't count on anything like this, also because graphics are 2D, so there would be a limit on how much you could angle before everything starts screaming "flat".
Ikagura Nov 1, 2023 @ 5:10am 
Originally posted by RAWRmonger:
Friends, the keyword was angle.
Aspect ratio is not quite about angles.

Probably it's a mistranslation, but otherwise, it sounded like it meant an angled camera, like Silpheed, or Axelay perspectives. Or that slightly angled mode in R-Type Dimensions (in 3D mode) where you can either view the game straight, or rotate POV slightly to left, and change it on the go.

But I wouldn't count on anything like this, also because graphics are 2D, so there would be a limit on how much you could angle before everything starts screaming "flat".
I also don't see why they'd change the view angle, I mean it's not Escatos.
AmethystViper Nov 1, 2023 @ 5:12pm 
Originally posted by RAWRmonger:
Friends, the keyword was angle.
Aspect ratio is not quite about angles.

Probably it's a mistranslation, but otherwise, it sounded like it meant an angled camera, like Silpheed, or Axelay perspectives. Or that slightly angled mode in R-Type Dimensions (in 3D mode) where you can either view the game straight, or rotate POV slightly to left, and change it on the go.

But I wouldn't count on anything like this, also because graphics are 2D, so there would be a limit on how much you could angle before everything starts screaming "flat".
I doubt it has to do with how the camera is being handled with the new options for the Steam port. I fired up GIMP to compare the screenshot showcasing Kotetsu with the Moon behind it that was posted on Treasure's twitter to show the new CLASSIC / MODERN aspect-ratio options versus a screenshot I took through RetroArch using the Beetle Saturn core with the pixel aspect-ratio enabled in the video settings (which now it seems to display at 11:7 instead of my earlier test saying it was 22:17, don't know what's going on but this wouldn't be out of place with the PAR scaling settings depending on the context or what's being displayed with the game being emulated) while removing the overscan within the Beetle Saturn video settings, and apart from the blurriness and the HIGH RES graphics being enabled from Treasure's screenshot, they are pretty much like-for-like when I compared the Moon in the background as they both appear as a perfect circle.

Steam version: https://iili.io/Jfy6DeR.jpg
Saturn emulation: https://iili.io/Jfy6t5v.png

Even yesterday on Live Wire's recent tweet showcasing the new aspect-ratio option in action, the tweet mentions "aspect-ratio" (according to Google Translate), not "viewing angle".

- https://twitter.com/LiveWire_pr/status/1719518715044405308

EDIT: Examined the arcade version on MAME and it also reports the pixel aspect-ratio is 11:7.
Last edited by AmethystViper; Nov 1, 2023 @ 8:27pm
< >
Showing 1-8 of 8 comments
Per page: 1530 50