SpellForce 2 - Demons of the Past

SpellForce 2 - Demons of the Past

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Slobozaurul Jun 29, 2014 @ 12:58am
Nightsong - A life changing decision bug
Hi guys. I can't find anyone in the Realm of the Gods to bless the amulet for nightsong. From what I understand it is a known bug, Zarach should bless it, but he isn't there. The devs will not release another patch, as it is stated on the official forums. So did anyone find a workaround this?
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Showing 1-6 of 6 comments
Marleryon Jul 18, 2018 @ 5:13pm 
Sorry but I can´t open the side!
I only need the amulet to complete the quest.
Please tell me what I have to do!
cezk452 Jan 3, 2019 @ 7:43pm 
Hello!
The link doesn't work, could anyone give me any clue where I can find the amulet?
I have exacly the same problem as Fafel. My game has been updated.
dootee Jul 18, 2020 @ 3:50pm 
Originally posted by Vincere:
http://forum.spellforce.com/showthread.php?t=70498

Enjoy :)


following information from the above thread as saved by the wayback machine (https://web.archive.org/web/20170523150015/http://forum.spellforce.com/showthread.php?t=70498)

I managed to get it to work

open game directory and go to:
\addon3\map\Campaign\P710_West_Westguard\script\

open this file in notepad
_P710_West_Westguard.lua


after line 101 ("PlayerBuildingUpgradeAdd {UpgradeId = 34},") add the following:

AvatarItemMiscGive {Player = "default", ItemId = 737, Amount = 1}, AvatarItemMiscGive {Player = "default", ItemId = 735, Amount = 1}

with the proper indentation (3xTab) and with the comma


Load the save from before completing Icewastes
when you first appear in Planes of Argan you will get the necessary items(the amulet and a third sword)

I'm sure there are ways to get the items after completing Icewastes, i just didn't bother to try
Last edited by dootee; Jul 18, 2020 @ 3:53pm
NeoX Jul 19, 2020 @ 12:52am 
Originally posted by Slobozaurul:
Hi guys. I can't find anyone in the Realm of the Gods to bless the amulet for nightsong. From what I understand it is a known bug, Zarach should bless it, but he isn't there. The devs will not release another patch, as it is stated on the official forums. So did anyone find a workaround this?


Originally posted by doomtear:
Originally posted by Vincere:
http://forum.spellforce.com/showthread.php?t=70498

Enjoy :)


following information from the above thread as saved by the wayback machine (https://web.archive.org/web/20170523150015/http://forum.spellforce.com/showthread.php?t=70498)

I managed to get it to work

open game directory and go to:
\addon3\map\Campaign\P710_West_Westguard\script\

open this file in notepad
_P710_West_Westguard.lua


after line 101 ("PlayerBuildingUpgradeAdd {UpgradeId = 34},") add the following:

AvatarItemMiscGive {Player = "default", ItemId = 737, Amount = 1}, AvatarItemMiscGive {Player = "default", ItemId = 735, Amount = 1}

with the proper indentation (3xTab) and with the comma


Load the save from before completing Icewastes
when you first appear in Planes of Argan you will get the necessary items(the amulet and a third sword)

I'm sure there are ways to get the items after completing Icewastes, i just didn't bother to try


You guys do know we offer a patch for that, right? The "SF2 DOTP Community Patch 1.4".

Link: https://www.moddb.com/games/spellforce-2-demons-of-the-past/downloads/sf2-dotp-community-patch-14

Changelog:
- fixed Shadowsong Quest

- fixed undead Guard Quest

- fixed hero selection

- fixed Fireforge Crash

- fixed Plains of Argan tower Fix

- sets Free Trader Quest Goal to 12 (Optional)

- some little more
Mindeveler Jun 25, 2022 @ 2:04am 
Originally posted by dootee:
I managed to get it to work

open game directory and go to:
\addon3\map\Campaign\P710_West_Westguard\script\

open this file in notepad
_P710_West_Westguard.lua


after line 101 ("PlayerBuildingUpgradeAdd {UpgradeId = 34},") add the following:

AvatarItemMiscGive {Player = "default", ItemId = 737, Amount = 1}, AvatarItemMiscGive {Player = "default", ItemId = 735, Amount = 1}
Thanks, this worked!
Community patch, unfortunately, didn't, even when installed before the dialogue that starts the quest.
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