Where is my Heart?

Where is my Heart?

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fungal_entity Oct 14, 2015 @ 10:39pm
Unnecessary death penalty
I'm trying to enjoy this game. It is clever, but the fact that you lose score for dying is making it frustrating for me. I can figure out how to get all the hearts without dying, but then if I screw up I have to go back out to the level select just to restart the level. This would be a lot more pleasant without the penalty. You could instead replace the heart if the character dies after collecting it. Also, teleporting seems to be pixel perfect. Some margin for error would be nice instead of getting killed for overlapping a tiny part of a platform.
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PiMan Feb 14, 2017 @ 12:41am 
I can tolerate the penalty. I just want a quicker method of restarting.
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