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If you was playing casual, then you most likely saw ppl with crafted purple items which are significanly weaker most of the time then a proper "purple" gear. And craftable legendaries like crown, sword or neckless are honestly are joke items most of the time.
In casual if you are full green, at max you will incounter ppl with few blues most of the time.
The thing with classic is that you can´t "avoid" people till the circule gets tiny enough for extraction.
You will be forced to fight full blasted op top tier gear minmaxing junkies 99/100 of times if you reach to the final circle.
classics totally need a gear based mm.
Yeah, I'm not sure if there are any brackets, or at least any that are strictly enforced. I just got in a solo lobby where I knew right away I had a bunch of sweats in there with me. I went in with a gear score of 2 and extracted pretty early because I just knew there were some geared guys running around farming the other players. Sure enough, when I spectated the remaining players, they were all gear score 20+ running set gear and no gray or white gear whatsoever. They would have easily wrecked me.
Before that lobby, it *seemed* like I was getting in lobbies with similarly geared players, based on the people I fought and spectated. I like to go in with just a green weapon and see what I can come out with. Not really interested in fighting sweats who are decked out and have a huge gear advantage over me.
I'm guessing that the matchmaking attempts to use gear brackets, but will disregard them in order to speed up matchmaking time. The problem with that is that it is likely pulling in lower gear score players to fill up the slower filling high gear score lobbies. That's just a bad experience for the newer and under-geared players.
This game will probably suffer from the same problem every other extraction game has, where sweat-lords will mercilessly farm the rest of the player base (if allowed to) until they are the only ones left playing. Hopefully, they implement some measures to prevent that and keep things from getting too unbalanced.
This.